Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,227
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,037
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Creating large cities without crashing
I also use the mouse wheel a lot, even though it's actually slower than the zoom tools.
However, I was trying your map with the mouse wheel and still couldn't crash it.
I'm hoping that one of the others will try it and be able to reproduce the crash, but since it's New Year's Day it might be a while before anyone else tries.
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Creating large cities without crashing
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread
@Traveller Nothing is set in concrete at this stage. I'm considering some kind of mountain ridge symbol as an addition to the bevel effect, so that people who want a bit more than just a bevel can have it. I'm going with dots and circles for structures, though. Anything more detailed than that would look terrible at this scale. Those kinds of things could be included in the regional version of the style, which I hope to do at some point.
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(Almost) All terrain drawing tools show up with basic grass
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Birdseye Continental - style development thread
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Live Mapping: Ancient Realms Revisited
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Can't Export this to JPEG
:)
- Type SIMPLIFY and hit Return
- Look at the command line
- If it's some other figure hit the zero and Return.
- Hit return if you haven't already
- And then select the path or straight polygon you want to simplify. The action will be immediate.
Oh look at that! I bet Wyvern has beaten me to it while I was trying to work out how to make the paragraph numbering go right.
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Birdseye Continental - style development thread

