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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
9,957
Last Active
Roles
Member, ProFantasy
Points
9,850
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Cartographer's Annual - all the issues linked in one place

    I often get asked what each of the Cartographer's Annual contains, or which of them has a good style for a particular job, so I thought I would collect them all here with linked images to each issue as a quick reference guide.

    2007 (linked images)

    Mercator HistoricalJohn Speed CityFantasy TavernSarah WrootPanicaleParchment  PaperCaves and CavernsStarship DeckplansModern CityCathedralConnecting SymbolsCreate your own Style Pack

    2008 (linked images)

    Pete FenlonSymbol CataloguesHeraldic SymbolsCity ExampleInteractive AtlasVideo TutorialLighted DungeonsOverland BWBattle MapsStar SystemsThe Map BorderShaded Relief

    2009 (linked images)

    Fantasy CitiesFantasy RealmsSailing ShipsFantasy WorldsStrip MapsOrnamentationPrint and ExportNapoleonic BattlesMacrosModern AtlasMilitary UnitsSide ViewsBattle Tiles

    2010 (linked images)

    Fantasy IllustrationsShortcutsDungeon GeomorphsBW CitiesAbstract MapsModern PoliticalOverland HexLandform MapsPhotoshop BrushesCastle WallsRoofs and FrillsBW Dungeons

    2011 (linked images)

    Overland PerspectivesDungeon SymbolsJon Roberts Overland1930s Travel GuideModern RoadJon Roberts DungeonsMine DioramaVertical DungeonsMilitary OperationsTreasure MapsMoes Dive1930s Street MapsClimate Textures

    2012 (linked images)

    Dungeon Diorama TilesOverland Satellite ViewJonathan Roberts CitiesHerwin Wielinks Fantasy LandsReal-World Maps in FT3 and CC3Herwin Wielinks Isometric DungeonsHighSpace SciFi TilesCutting and Exporting Map Parts13th Age OverlandHighSpace SciFi - AliensHerwin Wielinks Fantasy Lands IIPr Lindstrms Regional Maps

    2013 (linked images)

    Investigation PropsPerspective BuildingsMyrr OverlandMidgard WorldMap MarkersComic Book MapsPr Lindstrm BW OverlandHighSpace Star SystemsDeRust OverlandPr Lindstrm BW DungeonsOverland CC3 Hex Maps1930s Overland MapsDeRust Overland Expansion

    2014 (linked images)

    World War II MapsMonsters  HeroesMap ProjectionsVolcanic IslandsHavenlandBW BattlemapsWorthington HistoricalReal-world Vector DataModern JourneysDwarven DungeonsAlyssa Faden OverlandKrom Village DioramaKrom Village Barn

    2015 (linked images)

    OSR DungeonDay and NightStarportsBlack and White TownsClassic FantasyAlien StarshipCity PanoramasLocal Area MapsDracula DossierAncient Realms IAncient Realms IIDeluxe Battle MapsBattle Map Collection free

    2016 (linked images)

    Here Be MonstersEmpire of the SunTemple of Bones1800s FloorplansNaomi VanDorenDungeon WorldsWoodcut MapsScorching SunCity StreetsHorror HouseRealms of LegendDark Realms

    2017 (linked images)

    BW FantasyWizards TowerWild WestHighSpace GalaxyMunsons MinesRandom CitiesMercator RevisitedParchment MapsLarge ExportsMarine MapsVillage Battle MapsCthulhu CitySues Parchments free

    2018 (linked images)

    Mike Schley HexDungeon WallsCurse of the Lich KingStar ChartsMyrklundCity RuinsBridge DioramaDark FantasyJapanese TemplesOverland Tutorial freeAsian TownDeckplan GeomorphsCity Domes

    2019 (linked images)

    Worlds of WonderIsometric TownsSciFi BaseMoody MansionsBeaumaris CastleAncient TombsRenaissance CityAncient Tombs IsometricWatercolour MapsMythic MapsThe One Day WorldbuilderWorlds of Wonder ExtendedSymbol Drawing Tools free

    2020 (linked images)

    Watabou CitiesFerraris StyleAlexandria-class StarshipInked DungeonsRyecroft TownCrossroads InnSpectrum OverlandRetro StarshipsCity CliffsSerpentine CitySpectrum Part 2Tagkrammer IsometricCity Cliffs 2

    2021 (linked images)

    Fantasy TownsBanners and SealsErdan WorldsShip DeckplansDarklandsAncestryMarine DungeonRepeating TexturesDarklands CityColonial Outpost DioramaPete Fenlon RevisitedMarine Dungeon 2Darklands City 2

    2022 (linked images)

    Fractal WorldsBook of MapsWinter VillageTactical MapsElectronic SystemsCreepy CryptsIsland ChainsCreepy Crypts 2Ice CavernsJon Roberts RevisitedForest TrailForest GraveyardForest Trail 2

    2023 (linked images)

    13th Age RevisitedDesert OasisWinter TrailE Prybylski WatercolourCity BlocksSteampunk StreetsMonkey Frog OverlandInked RuinsE Prybylski Watercolour 2Monkey Frog Overland 2City Under SiegeWilderness TilesMore Wilderness

    2024 (linked images)

    Fantasy Realms ReimaginedParchment WorldsSinister SewersParchment CityStairs and StepsAncient CitiesWatabou City Revised
    JimPpdjRaikoTheschabiWyvernMonsenjmabbottShessarpool7WeathermanSwedenand 21 others.
  • Forest Trail project - part 2

    Ok, so there's already been a bit of work for this part of Forest Trail, but it was tacked onto the end of the part 1 thread. I've had serious PC problems which are mostly resolved now, but work has been a bit slow.

    Still working on the waterfalls, but while everything was in upheaval I decided to add a couple more compasses to the style. I couldn't decide on the design so you've ended up with interchangeable parts.


    Jeff B[Deleted User]JulianDracosJimPCalibreMonsenRickoMaidhc O CasainEukalyptusNowBwenGunand 7 others.
  • Dorchester - A John Speed city

    Following Ralf's most recent Live Mapping Session demonstrating the use of the his John Speed City style, published in the first Cartographer's Annual, I did this map this evening.

    John Speed had actually done a map of this town - my county town, so I used that as a reference for the approximate shape and form of my own map.

    This is the first map I've ever done in this style, and I enjoyed it enormously.

    I hope you don't mind, Ralf, but I decided to add a parchment texture overlay...


    Maidhc O Casain[Deleted User]TheschabiMedioMonsenBlackYetiGlitchTravellerDakCalibreand 6 others.
  • Forest Trail project - part 1

    Hi Everyone :)

    I've just started working on a new style called Forest Trail, which is due out in November as an issue in the Cartographer's Annual. I thought you might like to see the strange little world I work with when I'm just starting to work out the colour scheme and the textures. A mixture of serious business with the texture swatches, and play time doodles with borrowed symbols from other styles I've made.

    It's loosely related to Creepy Crypts, but with a brighter more cheerful colour scheme, and should include ruin bits, and of course lots of tree parts.


    [Deleted User]JimPFarsightX3Fersusroflo1Jeff BTheschabiEdECalibreEukalyptusNowand 6 others.
  • Marine Dungeon - a Cartographer's Annual development thread

    When the world gives you loads of noise at 4am, use it to do something useful and sleep later in the day.

    How am I doing for colours, rocks, and overall appearance?


    RalfRaikoDoubleDoubleMonsenDaltonSpencepkfryeMedioWyvernmike robelJimPand 5 others.
  • Banners

    After all the requests I had here and on the FB Group page I've done a set of 40 seal designs that I hope will include most of the things people asked for. There are a lot of others - the alphabet and the Futhark runes, as well as a set of blank seals.

    Sorry about the red on red. It's the easiest way to make them really difficult to steal on a public forum ;)

    JimPMonsenPeterGmike robel[Deleted User]MedioTravellerTheschabiWeathermanSwedenWyvernand 2 others.
  • Banners

    Hi Everyone :)

    I was discussing various ideas with another member of the team when the subject of banners came up - how we don't seem to have very many.

    I decided to make some for us.

    As you know, there are many different types of banner and many different styles. I won't smother you here with lots of examples that are not my own work, but I've made a start with the biggest ones - the title banners. Shown here as a screen shot of the work in Affinity Designer (like PS Illustrator but not as expensive). I would be interested to know what you think.

    The file here is representative of the standard 1000 x 800 map unit template, so this is the size the banners will appear to be in a standard overland map.


    Maidhc O CasainTheschabiWeathermanSweden[Deleted User]jmabbottJimPDaishoChikaraWyvernRaikoquirky_cartographerand 4 others.
  • Project Spectrum - Part 2

    I hope these new gum trees look about right. I had trouble deciding what basic colour they should be. I also did some more work on the saguaros. They should be a more realistic shape now.

    I'm going to stop worrying about the relative scale. All the tree objects are roughly three sizes - small, normal and large. That's so you can still tell what they are on the map, despite their relative sizes being different in reality.

    DaltonSpenceWyvern[Deleted User]MonsenJimPWeathermanSwedenmike robelShessarRaikopdjand 3 others.
  • Marine Dungeon - further developments

    I've started working on the ruined parts first, since that got the most votes on the FB Group poll with shipwreck bits coming in a close second, and I was wondering what you might think of this first draft of a 5ft wide ruined wall connecting symbol. (Hex and oct corners aren't yet finished).

    There's no reason it can't also be used in other dungeom maps as a perfectly ordinary ruined wall without all that water.

    There will, of course, also be rubble and broken columns.

    GlitchTheschabiCalibrejmabbott[Deleted User]MonsenWeathermanSwedenWyvernJimPGeorgeand 4 others.
  • CA style development - "Darklands City" (issues for September and December 2021)

    Well, I've made a start with the textures, which at this point are mostly grass - 6 shades, including burnt. There are a few natural symbols so far, including the first fire, and a tiny prototype building in 4 states - new, aged, derelict and ruined.


    Tonnichiwa[Deleted User]MonsenJimPWeathermanSwedenCalibreAleDGlitchdragarhirjmabbottand 2 others.