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Loopysue

Loopysue

About

Username
Loopysue
Joined
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Member, ProFantasy
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9,981
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
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27

Latest Images

  • [Fractal Terrains 3+] Moving the Viewing Point

    I may be misunderstanding the secondary problem you mention there about lack of detail, but when you create a hi res world in FT it's usually too much detail that's the problem.

    Perhaps increase the Editing Size of your world in World Settings->Editing? That may change the coastline a bit, but you will get more detail.

    Remember to hit Appy.


    Don Anderson Jr.
  • Live Mapping: OSR Dungeons

    It has a lot of power. Familiarity with a style makes everything much easier.

    Don Anderson Jr.
  • Live Mapping: OSR Dungeons

    30 minutes :)

    Don Anderson Jr.
  • Live Mapping: OSR Dungeons

    Hi everyone! :)

    I haven't been able to post the video link in this thread the usual way this time, but the live mapping session will still happen tomorrow. The unexpected upshot of this glitch is that I don't have to repeat Ralf's words:



    Come along and join the show to ask your questions and make suggestions, or you can continue the discussion after the event in this thread.

    Don Anderson Jr.Royal ScribeWyvern
  • Live Mapping: Roof Shading

    You're welcome :)

    There are a couple of other tips you might want to bear in mind that I don't think were mentioned in the live stream.

    The biggest one is about the tone of the colours in the image part of the symbol. If you look at the PF assets you will see that the majority of roofs have mid tone colours. These work best with map files since the shading and highlighting will never take the colour past 0,0,0 (black), or 255, 255, 255 (white). Where there are black lines, such as the ink lines in the SS5 roof images, it's best to erase the map file to prevent strange side effects in the finished symbol. Ralf demonstrated how to do this using a selection mask in the video. The point of mentioning it again here is to say that very dark or very light roof images won't necessarily look as fabulous as you thought they would.

    Another reasonably important tip is to try and give the image reasonably sharp edges if you can at the resolution you create them. This will reduce the likelihood of any ghosting around the edges in your maps.

    Royal ScribeQuenten