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Loopysue

Loopysue

About

Username
Loopysue
Joined
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9,965
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Member, ProFantasy
Points
9,852
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Project Spectrum - Part 2

    I lied, but this is definitely the last one tonight. I just had to check that the waterfalls worked properly before I called them done.


    MonsenRaikopdj[Deleted User]WyvernJimPWeathermanSwedenkristof65argel1200FarsightX3and 1 other.
  • Project Spectrum - Part 2

    Maybe eventually. I'll have to add that to a wish list for the future, but there's no reason why not :)

    kristof65
  • Project Spectrum - Part 2

    Last one for the evening. There's a full set of ice cliffs to go with the rock cliffs.

    It's a little tricky nudging things around to make it work properly but you can get a glacier effect if you try.

    Monsen[Deleted User]WyvernJimPWeathermanSwedenkristof65MapjunkieGlitch
  • Project Spectrum - Part 2

    Well, I've done a bit more work to everything, and we now have a full set of cliffs as you would expect to find in an overland set, plus some that face away north.

    And since I had to make them anyway I've trimmed up a second copy of them all to make a continuous set as well.

    As I said earlier - its pretty clunky because all the continuous cliff segments are the same length, so they aren't really all that versatile, but I've welded 2 pairs together to make 2 inner bends if you want to make a sort of octagonal-ish crater with them instead of a plateau.


    MonsenJimPWyvernShessarRaikopdj[Deleted User]WeathermanSwedenkristof65Glitch
  • Project Spectrum - Part 2

    Thank you for all your appreciation :)

    Next up, I have a set of proto-cliff symbols. Now these look rough because they are raw Blender renders. That's why there are strange triangular bits where the Blender's Cycles rendering machine can't be told to ignore the back faces of the models and I had to hack it by telling it to see through only one layer of polygons. It still sees the back of the cliff where it's still visible as the first layer of the model polys from the camera's point of view.

    (that's Blender 2.79 btw - an out of date version because I just haven't got the time to learn and convert everything to 2.9, which probably does the job without even blinking, but which completely throws all my lighting in the air - as per usual with any new version of Blender ?)

    Anyway... They're super clunky and only one length, but I thought you might like to be able to build crude plateaus to go with your mesas - once I've painted out the odd bits that is.


    mike robelJimPMonsenTheschabiRaikoWyvernDaltonSpencepdj[Deleted User]kristof65and 1 other.