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Raiko

Raiko

About

Username
Raiko
Joined
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Member
Points
535
Birthday
April 20, 1971
Location
Lancashire, UK
Real Name
Gary
Rank
Surveyor
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5

Latest Images

  • WANTED: Shading Map for Quonset Hut

     I've seen this texture somewhere but I can't remember where.
    There are some corrugated roofing tiles in "Bitmaps\Tiles\Storyweaver Highspace\Human", which I assume are from Annuals 67 & 70 (Highspace SciFi Tiles 1 & 2). 
    DaltonSpence
  • WIP - Rise of the Runelords: Catacombs of Wrath.

    Here's tonight's efforts. I didn't get as much done as I hoped, but it's coming along slowly but surely.

    I'm trying to draw as many details as I can myself with CC3 textures, bold lining and color key - so it's taking a while.

     


    roflo1[Deleted User]DaltonSpenceLoopysueMonsenGlitchJimPAleD
  • WIP - Rise of the Runelords: The Rusty Dragon.

    Thanks Sue, that's made a great improvement, I think.
    I think I'm happy with the night time map now, so I'll get back to my next map. :smile:


    LoopysueGlitch[Deleted User]DaltonSpenceroflo1Theschabi
  • WIP - Rise of the Runelords: The Rusty Dragon.

    I'm supposed to be finished with the ground floor, but ended up having a go at a night map - it is a pub after all.

    Not quite finished, so I've posted in the WIP thread.

    I need to find some flame symbols that I'm happy with to add to the fires, and then maybe add a couple of additional exterior lanterns, away from the inn.



     Once the night map is finished, I'll tweak the day one to include the lanterns, etc. :smile:
    roflo1jmabbottLoopysueMonsenGlitch
  • The Rusty Dragon Inn (Pathfinder RPG)

    This is the completed ground floor of my map of The Rusty Dragon inn from Sandpoint in the Pathfinder RPG. The work in progress thread is here and I'll continue posting there when making the upper floor, attic and cellar maps. I'll edit this first post with the final version of each floor.

    This is the copy that I'm printing for my game - I only need the ground floor for now - so I won't be editing this floor any further. I'll probably add a keyed / labelled version to this post later.

    Final tweaks were moving the privies and the well and adding more bar stools. I also added doorsteps (which I keep forgetting), flower boxes in the front windows, and made a few more trivial tweaks. I didn't bother tweaking the walls or the bathing room any further - they'll do for my game. I also added some of Sue's amazing banners from CA170.

    Thanks everyone for your advice, especially @DaltonSpence@Loopysue and @Wyvern.   :)

    A higher resolution copy is in my gallery (click the image) as is a gridded version.

    Ground Floor (Day):


     Ground Floor (Night):

    Glitch[Deleted User]Monsenroflo1LoopysueJimPDaltonSpenceWyvern