Raiko
Raiko
About
- Username
- Raiko
- Joined
- Visits
- 2,138
- Last Active
- Roles
- Member
- Points
- 535
- Birthday
- April 20, 1971
- Location
- Lancashire, UK
- Real Name
- Gary
- Rank
- Surveyor
- Badges
- 5
Reactions
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Refreshing an old map with new textures
That's actually very helpful, and I never realised that you could do that. Thank you @jslayton
No more squinting at entity numbers for me!
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First map (World of Ur)
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How would you create a fantasy port/harbour rpg battlemap?
If you saw how CC3 starts to struggle when drawing all the ripples in my Old Fishery maps, then you'd probably be less interested in knowing if they could be processed further.
I don't think there's anything that would work on the type of ripples I did. You'd need to draw them a different way entirely. The edge stripes work nicely for a comic style look, like I've gone for in my Old Fishery map, but as nxsnexus mentioned earlier, my style doesn't suit more realistic maps so well. My preferred battlemaps are not realistic looking.
EDIT: I missed not out of that last sentence!






