Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,271
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,055
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Project Spectrum - Part 2
There isn't a public list.
Once I start work in earnest on a new project the list has already been agreed between myself and Profantasy - if there is a need for one.
The list I have for Spectrum Part 2 was made before I started drawing any of it - a combination of requests and preferences from forum and FB Group members. The problem with publishing it, though, is that doing so is like asking for more suggestions when the list is already full, and has already been balanced and agreed upon with Profantasy.
So... no list. Sorry!
If there are lots of requests after Part 2 has been published - that will be the time to make suggestions again ;)
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Seeking advice/tips re: world mapping with FT3/Wilbur
You're welcome (you mentioned The One Day Worldbuilder there) ?
I think with a project like this you need to take it one stage at a time rather than trying to think of everything all at the same time. Just note the major geographical features you will need at roughly what latitudes, then draw a simple scribble map of the land shapes, either by hand or on PC it doesn't matter (though if you do it in Paint or GIMP you can import it to FT3 as an image overlay and use it as a pattern to sculpt on).
The thing about really massive projects is that they seem to be totally daunting if you don't break them down into more manageable chunks. I do understand what you are facing. I've already made well over 100 new symbols for part 2 of an overland style, and there are nearly as many to do yet. I could easily sit here in a state of despair and get nothing done at all, but instead I just blinker myself to the overall picture and say to myself "Today, I will get those 3 swamp trees done," and I do them.
Train yourself to think in little chunks. No one can fit an entire world into their head at the same time.
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Really Weird problem with Combine Paths
If you use the move node tool to try and move the 'outline' you will discover that the polygon is the line. It's obediently filling with any fill you give it. There's just nothing in the middle.
How did you create the landmass?
Something else pretty weird from my point of view. The map seems to have no template - no drawing tools and no fills. All I get is red Xs.
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ARGH!!! Keep accidently changing scale! Curse you CTRL!!!
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Grimdark Fantasy (renamed "Darklands") - development thread
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Project Spectrum - Part 2
Well its a... it's a.... well... it's a... tower. Yes, that's what it is on the record :)
It's meant to be an 'evil tower', but it can be whatever you want it to be. My thinking about a tower of (or for) evil is that since evil is an inanimate thing of some kind it doesn't really need a house with windows and walls, but just a place to exist in a greater concentration. That greater concentration is symbolised by the glow.
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Kristof65
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October Community Challenge - City Streets - VOTING POLL in first post
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Where to look for the CA107 symbols
@Maidhc O Casain If you click the link above and download the file, then copy it into this folder to overwrite the existing file by the same name, then reopen CC3 - that will have the same effect as the installer.
@Symbols\Maps\Ancient Realms
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The Lakes of Michigami (Jerry's Map) - WIP thread
I'm doing a lot of thinking about different things right now. First things first - you say you have to have everything planned out before you start a map. I'm the opposite way around. Very "Bob Ross". Things just happen in a map because they happen. I've put a cursed/sunken city in the middle of that humungous swamp area. It's just an idea. Maybe it helps - maybe it doesn't. You choose if it stays or goes away. Please let me know what to put there instead though if you want it gone.
The other thing I'm thinking about is scale. How big are you planning to export this map? This is the area I've been working on today between other jobs, extracted from a full export at 3000 px on the longest side. At this scale the structure symbols may be a bit small to do their proper job as symbols. 3000 px at 300 dpi is a print that is 10" in both directions when printed out. I think that's probably already too big for an A4 sheet.
I've been using a lot of artistic licence on the design. If that's not ok, please say.








