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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,121
Last Active
Roles
Member, ProFantasy
Points
9,981
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Lumadair and the Caves of Dread (Pencil Sketch annual)

    It's completely up to you how you group things.

    I don't have that many maps to show, but I tend to group similar types of map - like cities, overland, and dungeon, though I do have folders for single projects as well.

    Royal Scribe
  • Live Mapping: Latest Monthly Symbols

    Hi everyone! :)

    It's time again for Ralf to check out all of those free monthly symbols that have been added to the Mike Schley Overland style. Join us in the Live Mapping session tomorrow to see Ralf build a map from them - and to take part in the live discussion.

    https://www.youtube.com/watch?v=IQU26pyyWRc

    Or if you prefer you can watch it right here, though there's no live chat on the forum.

    We look forward to seeing you there.

    Royal Scribe
  • Jim Pierce 1947 - 2024

    A lovely and beautiful tribute, Remy. Thank you so much for putting it all in words.

    Jim - I will miss your mischevious 'I'm really a very evil DM' teasing regarding your maps and all the traps you put in them. Rest in peace sweet friend.

    Wyvern
  • Birdseye Continental - style development thread

    Of course :)

    Royal Scribe
  • Birdseye Continental - style development thread

    But now I'm more or less happy with the grass, I think I will do some work on the actual mountain before I get into deserts and swamps and stuff - so you get a better idea of the scale of things.


    Royal Scribe
  • Mouse Wheel

    LOL! Don't worry. That exact same thing had me too when I first started.

    LordEntrails
  • Dungeons of schley Template broken

    If you hide all but the MAP BORDER layer (layer, not sheet) there is a polygon (probably a decorative frame) on it.

    The MAP BORDER layer is a very special layer that determines the extent of the map, controls the behaviour of many drawing tools, and also controls how grids are positioned. The layer should only have a set of 4 green lines, or a green rectangle on it (see below, where I have deleted the other entity to reveal it).

    The grid you created was being positioned using the inside corners of that polygon as its origin. If you move that frame(?) to a different layer a new grid should work as expected.

    I recommend re-freezing the MAP BORDER layer, once you are done, to prevent accidentally moving or deleting the green rectangle. Take care not to place anything else on it.

    dragarhir
  • Birdseye Continental - style development thread

    Ah, the darkened water is more contrasted because of the blend mode I used in the ocean contour sheets. I'll experiment a bit with that and see if I can get it to stop doing that.

    Those earth tones are proto-desert fills. I think I need to work on those a bit.

    EdE
  • Creating large cities without crashing

    I also use the mouse wheel a lot, even though it's actually slower than the zoom tools.

    However, I was trying your map with the mouse wheel and still couldn't crash it.

    I'm hoping that one of the others will try it and be able to reproduce the crash, but since it's New Year's Day it might be a while before anyone else tries.

    RedKestrel
  • Creating large cities without crashing

    You have to choose whether you want to group buildings according to where they are, or what they are. My preference is for where, rather than what, since it's easier to avoid putting things on top of one another if you have all the buildings in the block you are working on visible.

    Royal Scribe