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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,232
Last Active
Roles
Member, ProFantasy
Points
10,037
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Community Atlas - Vyrn City

    Wow! That's very generous of you. Thank you.

    I will have a look in the morning, though I have a bit of a mission to complete myself before I do anything else.

    Lovely to hear from you again as well. I hope you are well :)

    HadrianVI
  • Community Atlas - Vyrn City

    Yes - don't ever feel we only love you for your maps!

    HadrianVI
  • WiP Italian Wars map

    Panicale was never revisited, but it is still as usable today as it was when it was created.

    wintermute
  • Can anyone explain why sheet affects aren't working?

    Yes, that would have been my next suggestion if nothing we tried worked. Tech Support should be able to work out what's wrong.

    JimP
  • (WIP) Night City

    That map of Steven's is a great map, and it is a pity he hasn't presented it in a thread so we can express our general appreciation of his work. However, since you are interested in creating something similar yourself a general approach might be to create your own House style using simple grey tone fills, change the land colour to something off-white, then add a new sheet with a Blend Mode set to Multiply right at the bottom of the sheet list where you can draw the overlying coloured polygons.

    JulianDracos
  • WIP - Entrance to the Blood Rose Maze

    An interesting idea, and rather a nice drawing of a rose :)

    There's just one small thing that's catching my eye rather a lot. The door seems to be casting a bit of a strange shadow or glow. Maybe move it onto the walls sheet?

    JimP
  • Creating a Template to simulate the Khorvaire Map

    Ah yes, I'd forgotten about that little design flaw of mine.

    I couldn't do it easily at the point of creation so I adjusted one by hand so that the centre area is 2000 x 1500.

    The way this map is set up the border won't print if you crop to the map border when you export, so you can just ignore it, but if you want it you can export it with the rest of the map by using the Rectangular Section bitmap exports and including the frame in the selection you make.


    db2000
  • WIP: An encounter site

    Looks great as it is, Ede :)

    Hieght is always a tricky one unless you employ a careful use of shadow effects, or even draw your own shadows on a separate sheet.

    A shadow sheet above the cliffs and below the trees might be best for that second option - polygons of solid black drawn to cover the shaded sides of the canyon with a blend mode effect on that sheet set to multiply and about 20% opacity and then a blur effect to soften the edges quite significantly. That's a little more tricky than just using a few shadow sheet effects on the boulders, but probably more realistic as some of the shadow will fall on the boulders rather than coming from underneath them, and I think some of the shade will be cast by steep banks rather than the boulders.

    JimP
  • Creating a Template to simulate the Khorvaire Map

    If you want to use the land shape you've already drawn add a rectangle of ocean over the whole map first using one of the ocean drawing tools, then add your land shape to the same sheet and use the change properties tool to turn the fill of that shape to solid and magenta (colour 6). When you refresh the map that will cut a hole in the sea to reveal the land.


    JimP
  • Creating a Template to simulate the Khorvaire Map

    The coastal effects are controled by the sheet effects on the Water sheet. At the default settings they aren't really doing much on a map this size, and they are slightly wrong to match the style of the example anyway.

    You will need to modify them like this:

    Leave the Color Key as it is.

    The first Glow effect should be something like this:

    The second glow effect like this:

    And the final Outer Glow effect like this:

    I deleted the shadow effect.

    EDIT: Even these aren't a brilliant match, but once you start editing them you will learn quickly how to adjust them yourself to get things working the way you want them to.

    If you've worked out how to copy sheet effects from one map to another here is a second FCW file with those water sheet effects on it.


    JimP