Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,238
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,037
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Winter Village style development (March 2022 CA issue)
Ah, I see what prompted the suggestion now.
The test roof was a straightforward test of the texture intended as the background for the rest of the detail.
Here you can see the original ring of test house, along with a more advanced test (the larger building)
Remember that these are basically snowy versions of the Darklands City buildings, so the thatch houses will have a hint of the underlying thatch, and decorative herringbone near the ridge. The tiled houses will have a different pattern, where I have notcied that the snow tends to be thinner and melt first over the joins between the tiles. Other textures include working out where the snow will stick and where it won't on things like the arched metal dormers for the tile houses, and so on.
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Why Aren't Custom Colors Staying?
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ChkData DAV has no pending DRQ
If you also check the second box below that one to tell CC3 to carry out the macro after the drawing tool has been used, you do get a result, but then you get a new rash of error messages. Since the result is a lot of trees that have white backgrounds I think that is probably why it seems to have been abandoned as a bad idea.
However, now that we have sheet effects, if this macro worked without generating error messages, there is a way to blend the parchment texture over the top of the trees and get rid of the white.
Lets see what TS have to say...
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Map Disappeared after Zoom
Hide all but the BACKGROUND sheet and try zoom to extents again.
That should bring you back to large enough to see the map.
Then show each sheet in turn and hit Zoom to extents until you find out which sheet has the entity that is causing the app to zoom that far out. The chances are that you have a node or a symbol way off in the distance (more likely to be a node). Once you identify the sheet it's on you should have a chance to work out what it is.
If none of that helps, shout again.
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Live Mapping: The Map Border (Annual Volume 2)
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Winter Village style development (March 2022 CA issue)
@Shessar - I think you are probably right about the rafters, and thank you :) I think I remember a map you once did where you were trying to create a snowy scene not a lot unlike this one. Its been in the back of my mind for a while now ;)
@JimP - yes, that's definitely more of a spring theme than a winter one, but I know what you mean. Towards the end of the last inch of snow we had here it hung around in the shade for at least 2 weeks longer than it did in the sunny places.
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Winter Village style development (March 2022 CA issue)
Thank you very much, Jeff :)
Once again the ridges are nearly exposed, but I think that in order to keep the tiled houses interesting I will have to assume that the snow of Winter Village is not so dry, and expose a little more than that.
DoubleDouble - this is very true, but unfortunately I can't predict which way around any of the houses will be pasted, so I will keep the coverage about the same on both sides.
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Lakes and Rivers disappearing, tried a bunch of tips from other forums, but it is still happening.
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WIP Everyone's making Inn's & Taverns - making floor look used / abused
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Discord Server
I don't do Discord. I like helping people, but having to explain everything every single day all over again for the rest of however long I am able to help simply doesn't appeal. Forums are better repositories for knowledge. That way I only have to write one good response and then I can refer to it after that, meaning that I have time to make new art as well.


