Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,123
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,982
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Strange artifacts on walls stacked over 2 sheets
This is unofficially known as Transparency Acne, and is an artefact caused by the rendering engine when it fails to recognise pixels in the upper sheet that happen to be exactly the same colour as the underlying pixels.
This causes little virtual holes (holes) in the upper sheet, and effects are applied around the edge of each of these holes. In this example the bevel is being applied, resulting in this pitted effect.
Add a new sheet just underneath the upper sheet and copy the the polygons from the upper sheet onto it, then hide everything except the new sheet and use the Change Properties tool to make the new polygons on the underlying sheet a solid fill and some colour that you can be fairly sure isn't included in the texture. Colour 227 is a good one.
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Live Mapping: Marine Dungeons
Hi Everyone :)
In this week's Live Mapping session (Thursday 8 July) Ralf has invited us all to: "...get (at least) our feet wet with the latest Annual issue..."
All are welcome to come along and watch - maybe comment and ask questions if you want to know more.
Just click the video link above and follow the bottom right hand corner link to the YouTube page to book a reminder (it vanishes pretty fast so be quick with that second click).
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Help adding the monthly content to existing map!
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WIP Tropical Area on My World
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Any Oriental style symbol sets out there? (CC3+)
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Making streets (what am I doing wrong?)
This is part of a Live Mapping session demonstrating the Ryecroft Town annual issue, but the Street tool works the same in any style.
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Understanding impact of changes and related saves
Drawing tools are part of the style template, so saving a modified tool will cause that tool to stay saved that way. It is better to pick the tool you want to change and then press the New button. A new tool with the same qualities as the one you wanted to modify will be created, and you can name it as you see fit. When you modify this new tool and save it, the tool will be saved alongside the other tools in that style, but it won't alter any of the tools that came with the style.
Similarly, if you get into modifying the textures and symbols of a style it is better to copy them and rename them as your own variations before you work on them.
Edit: Ninjad by a much better answer from Remy :)
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Live Mapping: Modern Cities
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Is there a discord? Also struggling with this awful controls, especially when it comes to floors
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CA style development - "Darklands City" (issues for September and December 2021)






