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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,415
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Roles
Member, ProFantasy
Points
10,161
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • WIP - Talessa

    A beautiful map :)

    Good luck with the writing.

    Rosemont_Line
  • [WIP] - Sakherma Ruins

    That's better again because the lit side of the dunes aren't bleaching out now. Depending on time you could play with all the settings till you get it looking how you want it to look.

    Royal Scribe
  • [WIP] - Sakherma Ruins

    Whichever fill you use for the dunes, I recommend making the bevel wide enough that the dunes have a ridge at the top instead of a bump. If you add an Edge Fade, Inner to the dunes as well, the bottom of the slope doesn't hit the ground so sharply. Adding an EFI also blends the fill of the dunes with the background a lot better.

    These are the sheet effects settings for the above example:

    You may or may not want the shadow. That's up to you. But if you do want it I recommend using an ordinary "Wall Shadow" and not the usual directional one. It plays better with the other effects.


    Royal ScribeC.C. CharronGlitchTheIneffableCheeseEdE
  • Deep sea problem

    How about this?

    I added a Colorize to the background and then drew the shallow water under the land with the "Sea" drawing tool.


    Royal ScribeCalibreGlitch
  • fill style locations

    Hi Brian :)

    There's no catalogue of fills, as such, but they are usually named in a fairly standard way. For example if you go to the C:\ProgramData\Profantasy\CC3Plus\Bitmaps\Tiles folder and put "Farmland" in the File Explorer search bar, you will discover all the fills called Farmland from all the styles you have installed.

    Can you link to the video where you saw this fill being used? Many of us can identify styles from the fills and may be able to help you locate it that way.

    There are lots of free third party assets available. This is a useful thread to explore:


    Brian Ransom