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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,411
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Roles
Member, ProFantasy
Points
10,161
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Live Mapping: Roof Shading

    They're in the zip. This is a list of the files included:

    In addition to this supply if you want a shape that already exists in the PF asset collection you might copy the VH map file for that shape to use as a source for your own new symbol.

    Just to clarify things a bit before everyone starts making a ton of house symbols - you can share symbols you draw yourself, even if you have cannibalised parts of existing ProFantasy map files to create the map file part of your otherwise brand new symbol, but it is not ok to share symbols that are modified versions of ProFantasy assets. If you want a dome that is the same as an existing one, but just slightly different, you can do that and use it in your own maps (including commercially), but you can't share the modified symbol itself.

    If you are in doubt about a particular symbol you want to share, it's best to ask first.

    QuentenRoyal ScribeDon Anderson Jr.
  • Live Mapping: Roof Shading

    I used Blender back in the day, but you can do the same in a bitmap editor with radial and spherical gradients.

    These are the 2 layers used for a dome shader in Affinity Designer - 2 gradient shaded circles.

    The blue element is the pitch of the roof, created with a spherical gradient. The brighter the blue is the more flat it is, so the top of the dome is very bright blue (255), while the base of the dome is very dark (128).

    The red element is a radial gradient from black to red, like this:

    The red layer is 'added' to the blue layer using the Add blend mode setting on that layer, so that where the red is black nothing is added.

    I think I may have uploaded this before, but here it is again if you want it.

    I have added the necessary 1 green to the blue layer, so if you use this png as part of a map file it should also work as varicolour.

    Royal ScribeScottADon Anderson Jr.roflo1Quenten
  • Live Mapping: Roof Shading

    This week in our Live Mapping session we have a special treat for everyone. Ralf will be examining the roof shading options in City Designer 3 and demonstrating how you can create your own roof-shaded symbols.

    Come along and join us live to ask questions or make suggestions here:

    https://www.youtube.com/watch?v=E2zoaQqTRAo

    Or you can watch it later here on the forum:*

    *This thread isn't monitored during the show, but is a place where you can discuss the topic or ask further questions before or after the show.

    QuentenRoyal ScribeScottA
  • Live tutorial suggestions

    I think the written tutorials Quenten was referring to are these two blogs?

    EDIT: I can't believe they're 6 years old now.

    Royal ScribeScottARyan Thomas
  • Border Templates

    Thinking about the first look, and glancing at the edge of my current monitor a couple of additional sheets would do it. In this example (originally MS Overland which I know all users have) I have added an INNER BORDER and OUTER FRAME sheet setup and drawn a shape on each to represent those parts. Both are on the SCREEN layer.

    The 'monitor off' background is just a grey polygon on the BACKGROUND sheet, which I moved to the MAP BORDER layer and resized to include the border and frame details for an automatic export of the whole. I then froze the MAP BORDER and SCREEN layers as is my habit.

    I hope this gives you a few ideas.

    I'm not sure what you are after with the second look.

    LordEntrailsRoyal Scribe