Loopysue
Loopysue
About
- Username
- Loopysue
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- Member, ProFantasy
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- 9,981
- Birthday
- June 29, 1966
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- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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CC4 Overland Development Thread
Yes, I will be doing cliffs. The style should be about the same size, and the same range as the basic MS style without the free monthly stuff to start with.
However, since I've only just finished rendering the full set of mountain and hill models from Blender, that may be a few weeks away yet. First I have to figure out the finer points of the style with the mountains as test guinea pigs. Should there be inking? Should they be generally darker or lighter at the top? How big should they be, and what exact colours should I use? Those kinds of questions. It takes several iterations and redrawing the same thing over and over till it's right. I expect you will all be really bored of seeing slightly different versions of the same few mountains before I'm satisfied they are good.
And then I might dive straight into the structure symbols. One of the weak points of my overland styles is that they never have enough structure symbols, so I want to change that by moving them up the list of priorities because some of that weakness is due to the fact that they usually get left till last.
Although... I might need to do the textures straight after the mountains to establish the colour scheme.
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Live Mapping: Birdseye Continental
This week, Ralf is back with a demonstration of how to make a map using the March Annual issue - the new overland style "Birdseye Continental".
Come along and learn how it's done first hand and join in the chat here:
https://www.youtube.com/watch?v=tAOtenhrHRY
Or watch it here on the forum if you prefer*
*This thread isn't monitored during the live show, but is a place you can ask questions if you miss it.
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CC4 Overland Development Thread
When does a mountain become a hill, or a hill become a mountain? I've got all of them now I think.
Thanks for the suggestions :)
Those green mountains in Spectrum were more about matching the terrain details. I don't think I did a mountain background for that style, so there had to be mountains for every occasion. There is likely to be a mountain background in CC4 Overland, though I haven't really made my mind up about that yet.
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CC4 Overland Development Thread
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CC4 Overland Development Thread
Thank you, both :)
Ok - less peaky hills. Agreed.
@Quenten I wanted a fresh start with complete design freedom (taking suggestions into account). Spectrum is already full of things that I would have to continue to match against, including a colour scheme and a set of textures that aren't as good as I can do these days. Having to make everything fit with things I no longer consider my best work would be quite limiting. I'm hoping that CC4 Overland will be better than Spectrum. I hope it will be anyway.
@Ricko Yes, the angle of view for the model shot is quite a lot more oblique (side view) than Spectrum, which was absolutly isometric in all symbols. What I've done above is not true isometric, but like you I think it looks better. When I draw the mountains and hills I will probably flatten the bases very subtly, or make them less obviously rounded so they can fit together even more easily.


