Avatar

Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
9,965
Last Active
Roles
Member, ProFantasy
Points
9,852
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • WIP Commission, Ancient Tombs

    On that last point, Raiko, I think there might be an issue if Jim is using the app for commercial purposes. The license is quite specific about it in the first paragraph under "DESCRIPTION OF RIGHTS AND LIMITATIONS".

    However, it is not Profantasy's intention to be obstructive to the enjoyment of their software, so it is probably worth making polite enquiries via Tech Support to find out exactly how this rule applies to your particular circumstances and the issues you are having, @jmabbott

    Raikojmabbott
  • WIP Commission, Ancient Tombs

    One sheet, about 30 minutes.

    I drew a circle, traced it with one of the drawing tools, fractalised it... (you can't fractalise a circle)... then changed it's properties to Solid 20 Bitmap fill and drew a step on top of it touching the edge. I grouped them together, then used circular array to make 10 in a ring (rotation centre in the middle of the irregular circle), and picked them one by one to make each successive rotated step a bit smaller than the previous one - starting at the visual second step down in the series.

    Here is the FCW.

    I don't mind if you just copy it.


    jmabbott
  • How would you create a fantasy port/harbour rpg battlemap?

    Sometimes the shadows need to be reasonably strong if you have a contrasy texture like those slabs, coupled with a sharp and highly visible grid like that. I would say the shadows you have are right on the edge of being ok. I wouldn't go any lighter than that or nothing will pop.

    nxsnexus
  • Where to look for the CA107 symbols

    @Maidhc O Casain If you click the link above and download the file, then copy it into this folder to overwrite the existing file by the same name, then reopen CC3 - that will have the same effect as the installer.

    @Symbols\Maps\Ancient Realms

    JimPMaidhc O Casain
  • WIP Morwara (Erdan Worlds of Wonder style)

    That's why I suggested it, but the side effect is that Medio won't be able to take land feature textures and shading right up to the edge of it like they are right now.

    Maidhc O Casain