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Raiko

Raiko

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Username
Raiko
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Birthday
April 20, 1971
Location
Lancashire, UK
Real Name
Gary
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Latest Images

  • Trying out a Planescape style

    I really love these maps, looking forward to the next one.
    roflo1
  • Rise of the Runelords - Sandpoint Glassworks.

    Ok, so I had a bit of an OCD attack I think, and had to tinker - I'm blaming Sue for this (joking!).
    This looks better, I think.

    The dungeon that I need to sort out after the glassworks basement has an even more annoying diagonal section, so I thought I'd get some practice in with CC3's controls for rotating fills. I've not been mapping at all while I've been away from the forums, so I'm a little rusty.


    DaltonSpenceLoopysue[Deleted User]roflo1GlitchAleDJimP
  • Rise of the Runelords - Sandpoint Glassworks.

    Thanks Sue.

    Yes, I've seen this map done before by someone who turned the grid, but I decided to just lay it out exactly how Paizo did - they do love diagonal rooms in their encounters!
    Loopysue
  • Rise of the Runelords - Sandpoint Glassworks.

    I'm about to start running Paizo's "Rise of the Runelords" adventure path with my children, using Pathfinder Second Edition.

    The campaign begins in the town of Sandpoint, and an important early encounter takes place in the Sandpoint Glassworks.



    The map is complete, and I'll be printing a gridded copy to use on the tabletop (it'll fit - I checked! lol).

    I need to create a map for the basement, and also for another nearby underground location, that is accessed via the basement, and I need to get both done by weekend. So I've not spent as long as I usually do messing with small details (probably a good thing). I've spent about two days working on the Glassworks map, which is faithful to the original published map.

    I've also uploaded a higher resolution copy of the map (100px per square = 4100x3100px) to my gallery - click the image to be taken straight there.

    EDIT: Fixed the link, which didn't go to the high-res map at first.
    EDIT2: I forgot to add:
    Outdoor textures and "nature symbols" are mainly from SS4 Dungeons of Schley, indoor textures are either SS4, or from the Jonathon Roberts Dungeons set.
    Most other symbols are from Tom Cartos' Patreon, with a few from Forgotten Adventures. Doors and windows are all from Symbol Set 2B, which I seem to like a lot more than fancier doors and windows in other sets.
    MonsenGlitch[Deleted User]DaltonSpenceLillhansWyvernjmabbott
  • Marine Dungeon - a Cartographer's Annual development thread

    I'm really looking forward to seeing what you do with this Sue, as you know I'm a big fan of watery dungeons and battlemaps.

    p.s. Sorry I've not been around, trying to get back into RPGs and mapping again at the moment, I kind of lost my motivation during the last lockdown. Not even sure why, but I'm planning to get mapping again ASAP. :smile:
    Loopysue