Raiko
Raiko
About
- Username
- Raiko
- Joined
- Visits
- 2,138
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- Roles
- Member
- Points
- 535
- Birthday
- April 20, 1971
- Location
- Lancashire, UK
- Real Name
- Gary
- Rank
- Surveyor
- Badges
- 5
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Live Mapping: City Designer 3 Map
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CC3+ in Windows 11
My laptop that I use for mapping has been on Windows 11 for quite a while, as I was on a pre-beta Microsoft insider path (I can't remember what they call it).
It switched to Windows 11 without letting me know at first, as I'd not followed their dev blog! Lol
I've switched down to beta now, because they said a few weeks ago that there'd be some high-risk releases.
Anyway, I've not had any problems running CC3 on Windows 11 as far as I know, I've had occasional crashes, nearly always when doing something with colour key. I don't think that it would have been any more stable in Windows 10. -
WIP - Rise of the Runelords: Catacombs of Wrath.
The map for the next location in Rise of the Runelords, an ancient underground temple dedicated to the sin of wrath.
Just a work in progress at the moment to find a style that I like (this is version 6 lol). I ended up liking the general look of my Glassworks Basement to use the same style here. The corridors are only 5ft, and I need a grid as I'll be playing with a printed map, but the diagonal section looks a bit rubbish with a square grid.
So I've rotated the grid for the diagonal section and also changed the tiles to 2.5ft instead of 5ft to get a better look. I'll figure out how to emphasise the actual 5ft double squares later. I'll also tidy up the bend from straight to diagonal.
Should look better when details are added I think. I'll add some colour back into the dungeon walls and floors if the final map looks too dull.
Should have another update tomorrow, or later tonight. I also want a printable map of the main inn in Sandpoint - The Rusty Dragon - as the party have decided they're staying there. So will probably swap back and forth. I've probably got at least a week before they reach the Catacombs of Wrath.
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Community Atlas - The Bleakness - Ashburton - Darklands region and Darklands City
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Rise of the Runelords - Sandpoint Glassworks.
Not that much to look at, but very important for the adventure, this is the basement of the Sandpoint Glassworks.

The tunnel in the bottom corner leads to the next adventure location (still working on that). The bottom section was bricked off by the now deceased glassworks owner, and the villains have recently broken through the brick walls.
Again, drawn with a combination of Mike Schley and Jonathon Roberts textures, symbols from SS2B, SS4 and Tom Cartos.
Hi Dalton, I appreciate the tips, but I'm just creating more detailed versions of the published adventure floorplans, in order to print out and use of the tabletop.DaltonSpence said:A brief explanation with a map key on how the system works would be helpful. I look forward to the basement map. Since the glassworks is on a bluff there could be a hidden tunnel from it directly to the beach so they could "mine" the sand. Yes, I see the stairs but sand is heavy; carrying it up from the beach manually would be hard work. I also want to see the furnaces that melt the sand (which should have a chimney for the smoke).
So I'm not adding a key to either map, as:
a) It would hinder play, or give spoilers.
b) I think adding such details to my reproduction of Paizo's original map, would breach their community use rules.
c) I've already printed the map!
Having said that, to answer your queries:
The furnace is the orange glowing section in the middle of the map, or more specifically I guess the bit with the double doors at the NE end is the actual furnace part. The chimney exists on the roof - indeed it's a clue that the glassworks is operating, which helps tempt the players to investigate (they're looking for a missing person at the time).
I've no idea how realistic the furnace is, but I'm not really bothered, it's just a Pathfinder/D&D adventure and the main purpose of the furnace once the PCs are inside is if one of the goblin crew inside (hilariously slapstick little psychos that Paizo gobbos are) manages to grapple a PC.
Then they all chant, "Throw them in! Throw them in!" The nearest goblin opens the furnace door and others help to try and carry the PC to the door. Very unlikely to succeed, but definitely a memorable moment for 1st or 2nd level adventurers.
There's no tunnel to that beach, so either they carry the sand up the steps, or more likely fetch it by wagon to the double doors at the NE end of the glassworks.










