Raiko
Raiko
About
- Username
- Raiko
- Joined
- Visits
- 2,138
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- Roles
- Member
- Points
- 535
- Birthday
- April 20, 1971
- Location
- Lancashire, UK
- Real Name
- Gary
- Rank
- Surveyor
- Badges
- 5
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Paladine's Bell
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WIP - Rise of the Runelords: The Rusty Dragon.
Todays changes - I tweaked the walls, chimneys, doors and windows - which then meant that I had to reposition nearly every interior symbol
- there are probably still a few symbols that I missed...
I like the look of the walls and chimneys better now, so I'll stick with this style.
Click for higher res version from my gallery.
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WIP - Rise of the Runelords: The Rusty Dragon.
This is as much as I had time for today, ground floor mostly done.
Should answer most of Dalton's questions. The building to the right is the "Goblin Squash Stables," the owner of the Rusty Dragon has an arrangement with the stable owner, so that's the horses taken care of.
Upper floor and cellar coming soon, although not actually as important to my gameplay as the ground floor, so maybe not until I've finished the Catacombs of Wrath map.
I'll probably provide a key to these maps, as my map differs from the official Paizo one and theirs doesn't provide any key or room labels anyway.
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WIP - Rise of the Runelords: The Rusty Dragon.
The Rusty Dragon is the most famous, and perhaps the best inn / tavern in the town of Sandpoint - the starting location of the Pathfinder campaign "Rise of the Runelords." It's normally the home for the adventurers whenever they are in Sandpoint.
I have an official version of the floorplan for The Rusty Dragon, from the Sandpoint sourcebook / guide, but when re-doing it in CC3, I wasn't happy with a few things. So in this case, I'm taking the general shape and a mixture of the layout of the provided map and the written descriptions that existed before that map. The awkward shape of the building means that this is version 3, and the first time I'm happy with the layout.
Here is a first export of the ground floor, there's quite a lot of work still to do, I just wanted to see how things were looking outside CC3.
The Rusty Dragon - Ground Floor (work in progress).
As usual, textures are from SS4, Jon Roberts and DD3.
Symbols are from SS2B, SS4, Forgotten Adventures and Tom Carto. -
Rise of the Runelords - Sandpoint Glassworks.
Glued together ready for this weekend's session. Printed without a grid, because all the action occurs inside, where the tiles will do the job.
I didn't quite have the best way to print out sussed out for the main floorplan - so there's a couple of white bits showing - the basement is better, thanks to having overlap it's got no white bits. Gluing together overlapping pieces is trickier though, so not sure how well it would actually go on a big map (the main floor printed on 18 sheets).
The kids will enjoy it anyway.














