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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,122
Last Active
Roles
Member, ProFantasy
Points
9,982
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Getting Symbols and Random Streets to Match

    Varicolour symbols aren't perfect and usually used only for a bit of variety, so they might well be not as heavily shaded in some situations as the regular non-varicolour symbols. The situation with building entities is similar. They are used mainly as infill in large cities and don't always perfectly match the regular symbols.

    There's also a mismatch in the scaling of the symbols and the roof fills used on the buildings, in that the buildings are twice the default size, having been pasted at a symbol scale of 2 rather than 1. That's not a problem in itself, but it does mean that all the tiles on the buildings you draw will look only about half the size of the tiles on the symbol roofs. The solution to that part of the problem is to double the scale on all the roof textures in the Fill Styles dialog.

    In this shot I have rescaled the appropriate roof texture and drawn a new building in the "SS5C Rounded Shingles Grey..." style. I've also used different sheet effects to the ones you had set up - switching the existing set to inactive and copying across the shadow effect from the SYMBOLS sheet.

    The beauty of sheet effects on the BUILDINGS sheet is that you can add colour altering sheet effects and the buildings will respond. I've added an Adjust Hue/Saturation sheet effect to make the buildings paler.

    Here is the setup I used if you want it. Only that one roof texture has been rescaled from 40' to 80'. The rest have yet to be done.


    EDIT: sorry, for some reason I accidentally deleted the very first paragraph before I posted it the first time. It's back now.

    JimProflo1
  • Assistance with Map Overview Export

    I agree with Kertis

    These are the settings I use to export the largest of my example maps as JPG files. The file size resulting is usually around 5.7MB and visually no different to a png file.

    Notice the Antialias setting, and also keep tabs on the "work size" shown lower right. More antialias is a smoother result, but it also increases the work size. Try to keep that no larger than 10,000 x 10,000.

    Incidentally, with this setup you can export the map as JPG without having to use the rectangular section options. The export will be automatically trimmed to the map border so that the longest side is 5000 pixels. These settings also do away with the white space around the map.


    Royal ScribeSkidAce
  • Live Mapping: Parchment City (CANCELLED)

    Hi everyone! :D

    In this week's live mapping session Ralf will be presenting the latest Cartographer's Annual style: Parchment City by Pär Lindström.

    Come and join in the live chat on YouTube here:

    https://www.youtube.com/watch?v=nvLxTlK_Os4

    Or you can watch it here on the forum if you prefer (though there is no live chat on the forum)


    Royal ScribeWyvernJimP
  • Live Mapping: Parchment City (CANCELLED)

    Yeah. Well and trully ninja'd

    WyvernRoyal ScribeJimP
  • Help with FT3 to CC3+ exported maps

    I'm glad you've sorted out your maps, Winchester :)

    I've asked around the team and discovered we haven't had a bug of this nature reported before.

    If it happens again, or if anyone else has this exact same problem, please notify Tech Support so we can fix it.

    WinchesterJimP
  • Live Mapping: Parchment City (Second Try)

    Hi Everyone! :D

    Let's have another go at live streaming the April Annual issue (Parchment City by Pär Lindström) on Thursday. We hope to see you there.

    YouTube: https://www.youtube.com/watch?v=WtyE2c9-9RA

    Here on the forum (no live chat):


    Royal ScribeJimPWyvern
  • Changing road width

    I recommend keeping the original drawing tool as it is and creating a copy of it for the new width.

    Open the drawing tool dialog, and click the Advanced button so you get this view (below), and pick the road you want to modify.

    Then click the New button under that list and give your new road drawing tool an appropriate name. In this example I want to create a new road just like the old one but 15 feet wide instead of 10 feet wide.

    When you click OK you will find your new drawing tool in the list. The only thing you have to do now is change the properties so that it really is 15 feet wide rather than 10 feet wide. Do that by clicking the Properties button above the sample image.

    That will open this dialog, where you can adjust the Width Fixed property to 15. OK this action, then save the new drawing tool and OK again to use it.


    GlitchRoyal ScribeEricJ
  • Live Mapping: Stairs and Steps

    Hi everyone :D

    Tomorrow, Ralf will be going up and down the dungeon levels using the newly released May issue of this year's Cartographer's Annual - Stairs and Steps.

    Come join in the discussion live on Youtube here:

    https://www.youtube.com/watch?v=HxrmBtt4zv4

    Or watch it here on the forum (no live chat)

    All our live mapping sessions are recorded if you miss the show, and can be found on Profantasy's Youtube channel.

    Royal ScribeDon Anderson Jr.
  • What I've been working on

    Colours are always tricky.

    If you are unsure about the colour of a fill relative to the rest of the map try using sheet effects to lighten/darken or change the hue, and go through a happy hour of hitting the Apply button until you are happy that the existing colour is the best one, or find a better one.

    CalibreRicko
  • Info, Count All command.

    I've not used the keyboard command myself, but you get a break down of everything if you pick 'Count All' in the Info menu.

    Maybe that is what you did anyway, but there should be a list like this one.


    GlitchDon Anderson Jr.