Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,122
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,982
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Cannot delete layer
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Live Mapping: Landform Overland Maps
Hi Everyone! :D
In this week's live mapping session Ralf will be taking a look at an old Annual issue, inspired by the cartography of Erwin Raisz.
Come along and join in the live chat here on YouTube:
https://www.youtube.com/watch?v=-zZGWKT2pN4
Or watch it here on the forum (ps. there's no live chat right here)
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Sinister Sewers - Style Development Thread (CA207)
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WIP - first crack at a larger scale city
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Where are bitmaps 'CA51' please
The location of any bitmap file is given in the Fill Style dialog box in the 'file' window.
If you want to add them to another map it's probably easier to use Insert file in the Draw menu, and pick the old map you mentioned but press ESC just before you paste it. Doing it that way will also import the correct scale from that old map.
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WIP: The Battle of the Lines
Do you mean this one?
It's very old now, and the PDF is probably not that easy to follow. It was written in a terrible rush to solve a particular problem someone else was having. However, if this is what you meant it should be possible to translate the use to straight stairs.
I just checked the link in the pdf - still working. I did all of this 5 years ago, so I had to make sure.
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[WIP] Playing around with Sinister Sewers
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Question about Layers with Sinister Sewers
Sinister Sewers doesn't use the usual wall cutting tools, so I think you would be all right doing that - as long as you realise it would become quite difficult to separate entities by layer. You would have to separate them by sheet instead.
However, to separate the levels you might wish to have separate sets of sheets instead of layers, so you can cast a shadow (for example) on the lower levels from the upper ones. Layers don't give you that power.
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Wondering about new file extensions
It's possible this might be considered in developments in the future if there is more demand for it, but in the meantime you can very easily convert any of the bitmap exports from CC3 to WEBP format in GIMP, which is free software you can get here.
Open the bitmap in GIMP and then go to Export as... in the File menu, and pick your export file type from the dropdown Select File Type, name it, and away you go.
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Live Mapping: Hex Maps
Hi everyone! :D
Ralf has decided that it's time to get out of his comfort zone and create a type of map he rarely does: hex maps. Join us in tomorrow's live mapping session and join in the chat as Ralf explores CC3+'s hex-based functionality.
Alternatively, you can watch it here (below), but there's no live chat on the forum.






