Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,415
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,161
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Question about future of Darklands Cities
There is a part 2 sometime in mid to late December. I will look at the number of fills for that one.
In an annual issue, even a 2 part one, there will never be quite as many of a thing as there is for a full blown style or a symbol set like SS5, but there is nothing wrong with creating your own new fills from the published ones for your own maps. GIMP is a useful tool, though I think you may find it hard to create good looking paler soils from the very dark ones that are allready there.
Some of the fills I make are created in a piece of abandonware called Genetica. Don't buy it. It's still there, but the library of photographs it used is completely gone and most of the example fills won't work any more. I and others who bought it a few years ago have to make do with a partial library, the size of which depends very much on which ones we just happened to download at the time they were still there. It's not worth the money.
Other fills I've made in a free app called Krita. The grass texture is a hand drawn Krita texture.
I have also recently been able to draw hand made fills in an app called Affinity Designer, which allows me to make a crude facsimile of the wonderful wraparound mode in Krita (an endless plain of seamless tiles you can draw across), by making an unintended use of its own 'Symbol' function. I simply place copies of the patch I am working on next to each other and hand match everything at the join. This is a wall texture I've done for part 2 of Marine Dungeon. It's a way around the eventual loss of Genetica (which will probably eventually fall by the wayside as operating systems evolve), but every layer has to be hand matched around all four sides and at the corners.
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Live Mapping: City Designer 3 Map
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Live Mapping: Interactive Maps
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Darklands City: Problem with connecting symbols when using metric template
Ralf Schemmann has very kindly checked the adjustment I made and created a new symbol catalogue. This will be included in the installer when it is next updated, but he said you could have it now.
All you need to do is use this copy to overwrite the one of the same name in this folder:
C:\ProgramData\Profantasy\CC3Plus\Symbols\Cities\CA177 Darklands City
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Darklands City: Problem with connecting symbols when using metric template
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What are the annuals?
The annuals are produced at the rate of 12-13 issues per year like a monthly magazine. You can buy any year, including the current one as a single annual, though you will get a new issue each month if you have the current year's annual until the year is over.
If you want to know what is in each one I made a wall of issue links right here: https://forum.profantasy.com/discussion/10366/cartographers-annual-all-the-issues-linked-in-one-place
Each link takes you to the little bit of Profantasy webpage that announces each new issue.
Most of the current bundle consists of grouped selections of annual issues from different years. There are lots of them in there - about a third of them.
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Live Mapping: Lighted Dungeons
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October challenge: Drummond Street WIP
Hi everyone :)
This is area 2 on the challenge map.
When I commented earlier on the challenge thread I mentioned doing a dungeon scale map, but now I've really looked at my area I think I've changed my mind about that and now want to do a city map.
I've drawn 2 rectangles in white on the main reference map here. The smaller one shows the 6 houses that are wholly contained in the little oval on the challenge reference map. That doesn't really seem very many to me compared to the areas I've seen others are doing, so unless anyone objects with good reason I would like to do the 3 blocks contained in the larger rectangle and outlined in red below. That way I can do complete gardens, rather than just bits of them here and there.
So, are you all fine with that?
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First map (World of Ur)
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Cartographer´s Collection 2 - installed?
Hi hirudisu :)
The Fantasy World Mapper collection contains the following Cartographer's Annual issues:
- Comic Books Maps
- Classic Fantasy
- Ancient Realms
- Ancient Realms 2
- Realms of Legend
- Spectrum Overland
- Spectrum Overland 2
These should be installed on your drive in the ProgramData folder, which (if I remember rightly) is a hidden system folder by default, so unless you have set your file browser to reveal hidden folders you won't see them.
When you create a new map the templates for these styles can be found in the New Drawing Wizard in imperial and metric formats here.
Opening a map in any of those styles will give you access to all the associated bitmap fills and symbols that go with the style you have chosen. If you find you have any red crosses when you make a map, either appearing in the map or in the symbol catalogue panel on the left - that is when you know you are missing a png file that should be there.
If you come across any red crosses please inform Tech Support through your Profantasy Account page and let them know? They will then be able to rectify the problem for you, and for anyone else with this package if there is a fault with the download and installer.
I hope that helps :)






