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Loopysue

Loopysue

About

Username
Loopysue
Joined
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Member, ProFantasy
Points
9,981
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

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  • Folder removal

    I hadn't either, until Perrorist started talking about it. There's a website if you search the term "Fence Software". I don't want to put a link here to it because I don't know how reliable/safe it is. It pays to be cautious with third party software that messes with Windows.

    Don Anderson Jr.
  • Kert joins ProFantasy as a CC4 Developer

    Congratulations, Kert.

    Welcome to the ProFantasy team :)

    KertDawg
  • Understanding color and the RGB Matrix effect

    Although it doesn't do the same thing, or even as many different things, the Colorize sheet effect may be easier to use than the RGB Matrix Process effect in some cases.

    Royal Scribe
  • Live Mapping: Fantasy Hand-drawn Part 2

    30 minutes :)

    Don Anderson Jr.
  • I Can't Buy Campaign Cartographer And Other Such Products

    I can confirm that.

    My currency happens to be British Pounds (£), but I have bought stuff from American sites. The exchange is dealt with by the bank so you don't have to worry about it.

    Royal Scribe
  • Dark Fantasy Annual river-line weirdness

    Thanks for letting us know this, Wyvern. I will draw Ralf's attention to this thread for you.

    Wyvern
  • Which Directory is for Fills?

    Very generally they all go in the ProgramData\Profantasy\CC3Plus\Bitmaps\Tiles folder, but there is a well developed structure in that main folder, as you can see below.

    The annuals each go in one of these subfolders (above) according to what basic type they are - overland in the Overland folder, dungeon styles in the Dungeon folder, etc.

    These are all the annuals in the Bitmaps\Tiles\Overland folder - all the overland annuals are there in their named subfolders.

    Perhaps it's worth noting here (although it wasn't part of your question), that we encourage all user-generated fills to be put in a folder called USER placed in the Tiles folder, rather than scattered all over the place within the subfolders. It's a lot easier to copy your stuff and keep it safe if you get a new PC or have to do a major uninstall reinstall at any point.

    ScottA
  • Best methodology for designing islands "by hand" with FT3

    Have you looked at The One Day Worldbuilder pdf included with FT? (ProgramData\Profantasy\FT35\Documentation)

    I'm not suggesting that you make a whole world, but it might help you get a few ideas about resolutions and methods.

    Remember that if you change the resolution on an existing world the shape of the landmasses may change quite a bit.

    Ryan Thomas
  • Instruction Clarification Page 59 Tome_3Plus.pdf

    When it next does that to you check the command line to see what CC3+ is doing. It may be that you haven't finished a command.

    There could be other causes, of course, but that's always the first place to look for clues.

    Goblixie
  • missing fill in Jon Roberts Cities

    Relyt is correct. There is no Walls, Dyke fill, but there is a Walls, Dyke drawing tool.

    The tool draws 2 polygons on two sheets called WALLS DIKE Backing, and WALLS DIKE that don't exist in the template. One of these is drawn in purple and the other in a CD3 fill called CD3B_Grass Bright 1

    Given the lack of the correct sheets in the template, and the location of the fill, at a guess this drawing tool has been included in the style template either by mistake, or as a much later decision. At any rate, it looks like it's supposed to draw a dyke in a grass texture over a grass texture with a bevel effect, making the purple backing sheet necessary to prevent transparency acne. You could get it to work in this style with some fiddling around - set the fill on the Outline Properties to be one of the native grass fills, use the tool, put the 2 new sheets in the correct order in the sheets list and add a bevel effect to the WALLS DIKE sheet.

    Relyt