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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,225
Last Active
Roles
Member, ProFantasy
Points
10,037
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • [WIP] Adnati - Birdseye Continental

    It depends on 2 things. How large you intend to use this map, and whether it's practical to scale the river width up when there are so many of them.

    For instance, if you want to have it as a large export that is 10,000 pixels on the long side you can get away with more rivers of a slightly wider line, but if you only want it to be 5,000 on the long side when exported, it might be less crowded with rivers if you delete the tributaries and just have the main rivers fractionally larger.

    Best thing to do is to export it at the size you intend to use it right now and look at the rivers - see if they are a) visible, and b) cluttering up the map too much, or just about right.

    This is also a good time to make sure they all reach either the coast or a very large lake/inland sea.

    Royal Scribe
  • [WIP] Adnati - Birdseye Continental

    Looking good so far :)

    Royal Scribe
  • [WIP] Adnati - Birdseye Continental

    Looks better now the grass is more blended :)

    Royal Scribe
  • change background colour

    Oh I see.

    The polygon on the WALLS sheet will have to be scaled using SCA.

    The reason resize is set up the way it is, is because it's intended as a way to adjust the drawing area available for you to draw on - like extending the flaps of an extending table to spread the things on the table out a bit more. It's not actually a scaling tool for the contents of the map.

    Don Anderson Jr.
  • Live Mapping: Cosmographer Satellite

    I'm not sure. Maybe we should ask Ralf tomorrow.

    Don Anderson Jr.
  • [WIP] Adnati - Birdseye Continental

    I'm wondering if it would be better to have wider edge fade inner effects on a map of this scale - to blend the biomes into each other.

    Calibre
  • How to install CC3+ on a different Drive

    Hi Calibre :)

    Please report this issue to Tech Support. It's not a good idea to start moving folders around without technical advice.

    Calibre
  • Missing Fill and Castles Failure

    @Royal Scribe Yes. But use it when you are certain the map is finished.

    Royal Scribe
  • shadows in a top-down cave

    Well, thanks Don, but I think we should wait to see if I got the right end of the stick here ;)

    Don Anderson Jr.
  • Combine Path causing crash

    This may or may not have anything to do with the problem, but as I worked along that red line I discovered a piece that was duplicated. The only difference was the entity tag number, so I used that to delete the first and shorter one.

    I will stop here because I can see that Don has commented before I really got going.

    EDIT: I wasn't having any trouble all the way along that red line myself, until I got to that duplicated section.

    EDIT2: One thing that strikes me is that you mention using D or return to finish the command. You don't need to do that with Combine Paths. Just right click once when you finish adding all the pieces together. The only extra thing you need to do is if you hit a line that's the wrong way around and have to switch it's direction using F or S.

    EDIT3: I am now very curious to see if you can join thse lines together, knowing what you do now about the way to complete the command, and with the awkward duplicate part removed. If you still can't join things let me know.


    Don Anderson Jr.