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Loopysue

Loopysue

About

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Loopysue
Joined
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Member, ProFantasy
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10,037
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
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27

Latest Images

  • Trace Command Issues With Fractal Entities

    Speed depends a lot on how many nodes you have in the object you are tracing (and also in the map as a whole). Maybe use SIMPLIFY first?

    It would be nice to have better tracing tools, but for now we have what we have.

    Don Anderson Jr.
  • CC4 Overland Development Thread

    Thank you :)

    CC4 Overland is only a style, not the app itself. The reason it's called CC4 Overland is because it's intended for release with the upgrade to CC4, just like the mapping style called CC3 Standard Overland was released when CC2 was upgraded to CC3.

    Because it's a style rather than the app itself, I imagine that it could be used as easily on CC3+, though I'm not sure if it will be available separately if you don't have CC4 when it comes out. That kind of decision lies in the future.

    That's really interesting about the hills and the mountains. Thank you :)

    Calibre
  • Community Atlas - Tombs - Fonlorn Archipelago - Bleakness - Plains of Ash

    Lovely idea with the background map.

    I think the first sentence has been duplicated.

    roflo1
  • Ricko's Questions

    Dotted lines don't always behave the way you want. Most often, if you have longer bits in the line you can try fractionally adjusting the nodes using the move node tool. It's a fiddle, but a handy tip is to use as few nodes as you can for the line you want.

    Ricko
  • City on a Rock

    City Cliffs is not a stand alone style, but a symbol pack that can be used in any regular city style.

    Create a new imperial scale city map in a style of your choice and click the first icon on the catalog toolbar, Bitmap A Style Catalogs|CD3CATICON1|and select the CA63 Cliffs setting. This will load the new Cliffs catalog into the catalog window.

    Choose the first symbol listed in the catalog window (called CA165 Cliff 1|10|1) and click where you want to start the cliff...

    It works just like any other connecting symbol after that - providing you have picked an imperial map template. One of the things that we didn't realise until after the cliffs were released is that they simply don't work in metric templates.

    Don Anderson Jr.
  • CC4 Overland Development Thread

    That is indeed a hollow in there.

    Thanks :)

    I always make varicolour symbols.

    Don't forget this is just a first draft. There may be many different versions.

    Royal Scribe
  • WIP: ESTONISCH CONTINENT BIRDSEYE

    The disadvantage of having a separate sheet for the edge striping is that if you decide to modify the land shape you will also have to do exactly the same modification to the new EDGE STRIPE sheet polygons.

    Don Anderson Jr.
  • [WIP] - Lumadair: Birdseye Continental

    I don't think the hill poly works in that context very well. It was set up to be home to small smooth shapes about the size of the chameleon hills. The other options are down to personal taste. Feel free to experiment.

    Royal Scribe
  • [WIP] - Lumadair: Birdseye Continental

    Great first map in the style :)

    I wouldn't use the same symbol size for such a gigantic map. You would barely notice them on that scale. Perhaps create it at 1/4 of the eventual size? It's difficult to say what would look good, but why not try a couple and see how visible the symbols are. Remember that at world scale a single ridge symbol might indicate a small mountain range.

    Royal Scribe
  • WIP: ESTONISCH CONTINENT BIRDSEYE

    Last time, though, you weren't using a Color Key to cut huge and complex shapes out of the sea.

    I wouldn't say it was overly complex - just that somewhere there are two nodes just a fraction closer than 0.3 map units.

    Calibre