Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,354
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,108
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Birdseye Continental - style development thread
@Traveller Nothing is set in concrete at this stage. I'm considering some kind of mountain ridge symbol as an addition to the bevel effect, so that people who want a bit more than just a bevel can have it. I'm going with dots and circles for structures, though. Anything more detailed than that would look terrible at this scale. Those kinds of things could be included in the regional version of the style, which I hope to do at some point.
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(Almost) All terrain drawing tools show up with basic grass
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Birdseye Continental - style development thread
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Live Mapping: Ancient Realms Revisited
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Can't Export this to JPEG
:)
- Type SIMPLIFY and hit Return
- Look at the command line
- If it's some other figure hit the zero and Return.
- Hit return if you haven't already
- And then select the path or straight polygon you want to simplify. The action will be immediate.
Oh look at that! I bet Wyvern has beaten me to it while I was trying to work out how to make the paragraph numbering go right.
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread
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Delete range of Entity Tags.
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Fractal Terrain 3 landmass question
This is only going to work for you if you are only using FT3 to get a decent shape and coastline...
Try visualising the oceans as the land masses.
I have extracted quite a few decent coastline patterns from FT3 by turning the land into the sea, and vice versa. Its not something you can do in the software (I don't think), but once you get your eye in tune with the idea you should find a few more appetizing outlines


