Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,121
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,982
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Do I have to use FaceBook to access community content?
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Create maps with my own graphic elements?
If you don't need to do anything more complicated than what you just described in your last comment, Remy (Monsen) is right. There should be enough information in the User Manual.
The Tome would only be necessary if you wanted to make symbols that were considerably more complicated than that.
The User Manual gives you the basics. The Tome provides the masterclass.
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Sinister Sewers - Style Development Thread (CA207)
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Sinister Sewers - Style Development Thread (CA207)
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Understanding Fog of War Effects
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[WIP] Recreating Thedas
Looking good :)
With the rivers it might be easier to take one at a time and reduce the line width. You can do that using the change properties tool on the left toolbar.
Be quite careful to observe just one river at a time and look at where it really flows. They don't usually split like you have in the south there.
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[WIP] Recreating Thedas
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The Cartographer's Vault Humble Bundle
Alyssa's maps are hand drawn, though we do have an annual style called Alyssa Faden Overland that was created several years ago in this annual. https://www.profantasy.com/annual/2014/november14.html
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Scaling when Import new Bitmap
I would give them a default scale in import for the reasons Remy explained. If there's no scale they don't get smaller when you zoom out or larger when you zoom in. They just stay the same size, which isn't the size you will see when the map is exported.
Giving them a scale stabilises the situation so the tile actually looks the way it is no matter how zoomed in or out you are, and no matter how large or small you export your map.
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BUG Cthulhu City Template Metrics


