Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
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- Member, ProFantasy
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- 9,982
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
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- 27
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WiP Italian Wars map
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Can anyone explain why sheet affects aren't working?
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(WIP) Night City
That map of Steven's is a great map, and it is a pity he hasn't presented it in a thread so we can express our general appreciation of his work. However, since you are interested in creating something similar yourself a general approach might be to create your own House style using simple grey tone fills, change the land colour to something off-white, then add a new sheet with a Blend Mode set to Multiply right at the bottom of the sheet list where you can draw the overlying coloured polygons.
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WIP - Entrance to the Blood Rose Maze
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Creating a Template to simulate the Khorvaire Map
Ah yes, I'd forgotten about that little design flaw of mine.
I couldn't do it easily at the point of creation so I adjusted one by hand so that the centre area is 2000 x 1500.
The way this map is set up the border won't print if you crop to the map border when you export, so you can just ignore it, but if you want it you can export it with the rest of the map by using the Rectangular Section bitmap exports and including the frame in the selection you make.
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WIP: An encounter site
Looks great as it is, Ede :)
Hieght is always a tricky one unless you employ a careful use of shadow effects, or even draw your own shadows on a separate sheet.
A shadow sheet above the cliffs and below the trees might be best for that second option - polygons of solid black drawn to cover the shaded sides of the canyon with a blend mode effect on that sheet set to multiply and about 20% opacity and then a blur effect to soften the edges quite significantly. That's a little more tricky than just using a few shadow sheet effects on the boulders, but probably more realistic as some of the shadow will fall on the boulders rather than coming from underneath them, and I think some of the shade will be cast by steep banks rather than the boulders.
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Creating a Template to simulate the Khorvaire Map
If you want to use the land shape you've already drawn add a rectangle of ocean over the whole map first using one of the ocean drawing tools, then add your land shape to the same sheet and use the change properties tool to turn the fill of that shape to solid and magenta (colour 6). When you refresh the map that will cut a hole in the sea to reveal the land.
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Creating a Template to simulate the Khorvaire Map
The coastal effects are controled by the sheet effects on the Water sheet. At the default settings they aren't really doing much on a map this size, and they are slightly wrong to match the style of the example anyway.
You will need to modify them like this:
Leave the Color Key as it is.
The first Glow effect should be something like this:
The second glow effect like this:
And the final Outer Glow effect like this:
I deleted the shadow effect.
EDIT: Even these aren't a brilliant match, but once you start editing them you will learn quickly how to adjust them yourself to get things working the way you want them to.
If you've worked out how to copy sheet effects from one map to another here is a second FCW file with those water sheet effects on it.
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Creating a Template to simulate the Khorvaire Map
No problem. I do tend to continue thinking about things. It's a sort of natural progression of thought.
When you get as far as adding symbols there may be a problem with getting rid of the white bits, but there are at least two ways around that.
I have to go out for a little while right now, so I'm hoping I've given you enough to be getting on with for an hour or two.
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Battle at the Party
The connecting hedges should work ok just drawing them by stright line sections around a curve as long as the radius of that curve isn't too small. I think (but can't remember, and I'm only up for a brief moment right now in the middle of the night) that I might have shown them in an example map of a circular maze.
If you have the 2018 Cartographer's Annual I did a very small collection of varicolour flowering shrubs and fruit bushes for Asian Towns, though there aren't very many and they aren't my best so far, so I wouldn't buy the annual just for them if you haven't already got it.
Another place to look for things like this might be some of the other free collections from Vintyri, though I don't know what they contain these days in any great detail. https://forum.profantasy.com/discussion/10443/free-symbols-artwork


