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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,232
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Roles
Member, ProFantasy
Points
10,037
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Square hex overlay with blank intersections?

    You're welcome :)

    I would create a new line style and give it an appropriate name. Remember to uncheck all the boxes.

    Line styles are saved with the drawing, unfortunately, so if you want to use this line in more than one map it might be worth creating a crude 'template' containing the line style.

    Alternatively, if you copy and pretend to paste an existing grid from the original map to a new map that will transfer the line style to the new map. That's the same kind of pretend paste you do when transferring fills from one style to another. You press ESC just before you paste it.

    JimP
  • Live Mapping: Starmaps and Galaxy Maps

    Hi everyone! :D

    In this video Ralf will delve into some of the more rarely used map styles in Cosmographer 3 - 3d Starmaps and overview Galaxy maps.

    Come along and join in the chat live on YouTube here: https://www.youtube.com/watch?v=_uKHN-JVPlg

    Or watch it here if you prefer:


    JimP
  • Sheet Effects Question

    You're welcome :)

    Don't forget to switch that radio button back to Selected Sheet before you move on with the map.

    TheIneffableCheese
  • Live Mapping - Playing with Trains

    That's just the recording that Remy uses before the real start of the stream ;)

    JimP
  • Modern mapping questions

    You're welcome :)

    Profantasy also has a channel full of Live Mapping sessions which Remy has indexed on this page of collected tutorials if you are interested:

    https://forum.profantasy.com/discussion/10519/video-tutorials/p1

    JulianDracos
  • Problems with Annual Overland Hex Map

    Can you share the FCW file so we can have a look at the grid setup?

    JimP
  • First map - next steps ?

    Unfortunately a lot of fonts created in the last decade or so have been lacking what I would call essential characters. I think some of the creators may lack proper training for the job.

    wintermute
  • How bright is a light bulb?

    The dungeon lighting system isn't really geared up to imitate particular watages. I do these things by eye.

    Come to think of it the intensity of light measured by watage is probably not standard these days. It used to be before we started using things other than old fashioned incandescent light bulbs, but not anymore.

    But maybe I'm wrong, and Joe will be along to explain how it is related ;)

    JimP
  • What games do you use ProFantasy to create maps for?

    Same here, Dalton ;)

    Mapjunkie
  • CA63 - Cliffs coming up broken

    The cliffs only work in imperial maps. Since most mappers seem to use imperial this wasn't realised until long after the release. Unfortunately I have tried my hardest to get connecting symbols to work in metric maps, but have only succeeded with symbols that have no actual corners in them, like the hedges and walls in Darklands City (2021 annual). The cliff symbols are mostly corners. That is where the symbol is designed to take the line around a corner of a specified angle.

    You can use them if you increase the default symbol scale to 1 from 0.3048 in the drawing properties dialog (top bar button|CC2PRESETS|)

    Remember to return this to 0.3048 once the cliffs are done or all your other symbols will be too small.

    The disadvantage of doing it that way is that the cliffs may look a bit too small and more like a stone ridge than a cliff.

    Alternatively, try using an imperial template instead.

    Dreadguacamole