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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,122
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Roles
Member, ProFantasy
Points
9,982
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Kasuga - Japanese Temple Complex

    Another thing that might be affecting the export is if you are using less than 85% JPEG Quality. Some of that pattern reminds me very much of the kind of artefacts you get when exporting low quality jpegs.


    JulianDracos
  • Kasuga - Japanese Temple Complex

    If you click the fill style box and open the Fill Style Properties dialog, then pick the Bitmap Files tab and select one of the troublesome fills you should see that it is Scaled and that it has a set Width and Height.

    (Sorry about the jiggly red lines - my hand is a bit shaky, as I have Covid right now and I'm not terribly coordinated at the moment)

    To make the fill appear larger in the map and reduce that pattern a bit you could increase the dimensions in those boxes. As with all things, though, there is a limit to how far you can push it like that before you get pixilation issues.

    It's the same scale in CC3 as it is in your export. The appearance may differ a lot, though, depending on the size of your export.

    JulianDracos
  • The Creepy Crypt project

    There's a Buddha-like figure in part 1 made of white marble, and the second one shown above is a fox.

    There are no smaller symbols of that kind in Japanese Temple or Asian Town because it is a city style, and at that scale most statues would be really tiny - the foxes certainly.

    However, I will have a think about how to sort some of these limitations out in the long run.

    JimP
  • Contours and terrain problems ("decide settings myself")

    Your example map is behaving normally for me.

    Are you using the drawing tools |CC2DRAWTOOLS| to draw the contours and the forests, or doing it some other way?


    JimP
  • Contours and terrain problems ("decide settings myself")

    Joe (jslayton) is right, PapaJohns.

    I don't mind at all. When I first started I asked all kinds of stuff myself ;)

    JimP
  • House/Random Street No longer Making Roofs

    I didn't even know that was possible.

    Yes, the MERGE layer is one to be left well alone, but visible at all times.

    JimP
  • [WIP] Bā Dà Chéng Shì

    Oh I see!

    Maybe make the boundary a bit less regular, with mixed bushes and a few small gaps here and there?

    JimP
  • [WIP] Bā Dà Chéng Shì

    I prefer the organic one.

    Those kidney stones sound painful. I hope you get them sorted out quickly. Good luck! :)

    JimP
  • Fantasy Cities Style Issues - HELP!

    Ah well, you see, Remy told me that one ;)

    My initial ideas were completely wrong when I checked with him.

    Thanks @Monsen :D

    jmabbott
  • Commission WIP!

    Yes, nobody knows how long it takes to do one of these beasts until they do it themselves. The problem is that clients asking for city maps are never going to know what's involved, so city maps seem to them to be unreasonably expensive.

    But it's looking good. I'm glad you decided to go with this style. It's good and clear :)

    jmabbott