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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
9,975
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Roles
Member, ProFantasy
Points
9,855
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • B&W City on River

    I think it looks fine as it is, but you may be right about the docks. It would be a pity to build a city divided into 3 sections like that by water, and have no dock in sight.

    JimP
  • Commission WIP!

    Decision time, then. We can't help you make the decision, but it might help you if you do a blank Watabou and Fantasy Cities map of the correct size and just dot a single housing estate and a few trees on it to see what they look like when rendered to the correct size.

    jmabbott
  • No Flowers Petals with Flowers using Japanese Temples

    What happens if you create a new map in the style and paste the bushes?

    EukalyptusNow
  • No Flowers Petals with Flowers using Japanese Temples

    It should be possible to repair the existing map one of two ways, in no particular order:

    • By renaming the bad symbols in the Symbol Manager, OKing that, saving the file, reopening it, and then clicking the good symbols from the new FSC to load them into the map. Then you can replace the renamed malfunctioning symbols with the new ones.
    • Alternatively, and if that sounds a bit complicated and you only have a handful of them in your map anyway, you could delete the bad symbols from the Symbol Manager, save and reopen the file, and then paste fresh from the new FSC
    EukalyptusNow
  • No Flowers Petals with Flowers using Japanese Temples

    Thanks Joe :)

    JimP
  • Kasuga - Japanese Temple Complex

    Another thing that might be affecting the export is if you are using less than 85% JPEG Quality. Some of that pattern reminds me very much of the kind of artefacts you get when exporting low quality jpegs.


    JulianDracos
  • Kasuga - Japanese Temple Complex

    If you click the fill style box and open the Fill Style Properties dialog, then pick the Bitmap Files tab and select one of the troublesome fills you should see that it is Scaled and that it has a set Width and Height.

    (Sorry about the jiggly red lines - my hand is a bit shaky, as I have Covid right now and I'm not terribly coordinated at the moment)

    To make the fill appear larger in the map and reduce that pattern a bit you could increase the dimensions in those boxes. As with all things, though, there is a limit to how far you can push it like that before you get pixilation issues.

    It's the same scale in CC3 as it is in your export. The appearance may differ a lot, though, depending on the size of your export.

    JulianDracos
  • The Creepy Crypt project

    There's a Buddha-like figure in part 1 made of white marble, and the second one shown above is a fox.

    There are no smaller symbols of that kind in Japanese Temple or Asian Town because it is a city style, and at that scale most statues would be really tiny - the foxes certainly.

    However, I will have a think about how to sort some of these limitations out in the long run.

    JimP
  • Contours and terrain problems ("decide settings myself")

    Your example map is behaving normally for me.

    Are you using the drawing tools |CC2DRAWTOOLS| to draw the contours and the forests, or doing it some other way?


    JimP
  • Contours and terrain problems ("decide settings myself")

    Joe (jslayton) is right, PapaJohns.

    I don't mind at all. When I first started I asked all kinds of stuff myself ;)

    JimP