Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,244
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,041
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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How do you Add Cave Walls?
It may be that the new walls are not on the right sheet and layer. Hide all the sheets except the WALLS sheet.
If the walls have vanished they are on the wrong sheet and you will need to locate them and use change properties to move them to the WALLS sheet.
If the walls are visible then they are on the right sheet, but make sure they are also on the right layer by using change properties.
Also, if the shape you converted to walls this way is a multipoly you will need to explode it just once. It's not possible to edit a multipoly.
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Advice on Drawing Mines
I am sorry to hear about your disappointment.
If you are really regretting your purchase it is always worth asking Profantasy for a refund or an exchange for something else, but it is best to do this sooner rather than later.
We might be able to resolve the issue you are having with it right here once we see what it is, but if you are seriously dissatisfied it would be better to contact Tech Support without delay and mention that you wish you hadn't made the purchase. You can do this through your account page.
I would still like to see what the problem is, though, because I am naturally curious and would like to know if there are weaknesses in any given style that might need to be worked on.
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[WIP] Atlas Competition Entry - Coils of the Cold Coroner
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Suggestions for a Map and Vintyri
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Is it possible to change your forum Username?
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Advice on Drawing Mines
It looks good to me :)
You can draw any shape you please, including an arrow, using the primitive tools on the right hand side. Polygon is probably the one you want in this case. Depending on what you want the snap grid would be useful here. And don't forget that you can scale the arrow once you have drawn it.
I would add a new sheet for your arrow first, so you can control the sheet effects for your arrow without disturbing the rest of it.
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Live Mapping: Ice Caves
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Photoshop to Fractal Terrain
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Issue with outlines after copy/pasting landmasses into larger map size
You could go back to the original and use File->Resize Drawing Area to make that one the size you really want it to be.
Or if you've done too much work in your new map to want to go back to it...
In the Draw menu there is a Draw Like command. You can use this to pick up the properties of any polygon entity in the drawing and be ready to draw with those properties.
Alternatively, having picked up the properties from the more desirable landmass you can then use Change Properties to change the properties of the others. The defaults offered to you in the Change Properties dialog will at that point be the ones you need to make them match.
Be careful, though. Some landmass drawing tools draw polygons on different sheets, like the Mike Schley style for one. In that case you should hide all but the LAND sheet, or all but the COASTLINE sheet, and work on them separately.
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Vincula, the City of the Mountaingate
Hi Driechel :)
The only way to really make it work is to put the ocean above the land, and put all the water on the same sheet, whether it is river or ocean. If that river is going to be a major feature of your map it might be worth drawing it as an extension of the sea, rather than an additional line with a width. That will help even more.
As for sheet effects, a light shore can be created by having a paler blue glow set to inner on the water sheet. Deeper water can be added a couple of different ways, but I'll not get too far ahead of where you are just yet.
Here is a small section of a map I'm working on now that shows what I mean. The water is above the land, even though the sheet effects are designed to make it look like the land is above the water. You can see how drawing the rivers as part of the ocean in city maps can make a lot of difference.



