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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,246
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Roles
Member, ProFantasy
Points
10,043
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • After Day's of Watching Videos

    I've got the best results by picking a world that's sort of right in the general essence, and then editing it to make it more like the vision it generated in my head.

    Sorry for hijacking the thread quite a bit, RyanosRealm!

    Don Anderson Jr.Ryan Thomas
  • After Day's of Watching Videos

    That's @WeathermanSweden's work ;)

    Ryan Thomas
  • Export lights to Foundry

    I can't say for sure. Maybe one of the other team members can shed some light.

    I believe similar discusions have previously revolved around the matter that despite much talk there still isn't a standard file format accepted and adopted across the industry.

    Royal ScribeRyan Thomas
  • How do you Add Cave Walls?

    If you hide all but the floor sheet you can then copy the floor you have drawn onto the walls sheet. Then hide all but the walls sheet and use the Change Properties button to change the fill and line width of the ex-floor. Giving the polygon a line width will make it into a wall around the same shape.

    Make sure you also change the layer to WALLS as well as the sheet, and you will be able to cut doors through the walls with the cutting symbols.

    UncleRiotous
  • Birdseye Continental - style development thread

    I walked right into that one! LOL!

    WyvernDon Anderson Jr.
  • [WIP] Fantasy World

    Mountains will be larger than life in an overland map. You can probably just about get away with the existing ones, but don't go too much larger or the whole continent will start to look like a small island.

    KevinCalibre
  • Ricko's Questions

    Do you mean scale it?

    If you do, open the Fill Style dialog and pick the fill you want to alter from the dropdown list,

    then adjust the hieght and width accordingly.


    Ricko
  • Birdseye Continental - style development thread

    Yeah, roundish or shorter would be good.

    They look weird if they overlap on the same sheet, but ok if you use a second sheet for the ones on top.

    In a top view style there's not much point in overlapping them too much. It's not like an isometric view.

    Royal Scribeseycyrus
  • Best approaches for tree shadows?

    It's an interesting idea, but the reason it's not responding to some of the sheet effects is because you are using symbols instead of polygons.

    To best copy the Forest Trail tree shadows, instead of using copies of the trees on the tree shadow sheet, trace the rough outline of each tree with a black polygon on that sheet. Then use the same sheet effects as are used in Forest Trail for the tree shadows. I think that was a blur and a blend mode. Blur to soften the edges, and a Blend Mode set to Multiply, and about 20-30 percent. Adjust to taste.

    Royal Scribe
  • Birdseye Continental - style development thread

    Both are available. The desert is drawn on both sheets, so you hide one and show the other.

    CalibreRoyal Scribe