Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,132
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,984
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Live Mapping: Ancient Cities
Hi everyone! :D
In this week's live mapping session Ralf will be trying out the latest Cartographer's Annual issue (June 2024): Ancient Cities
Come along and join in the chat here on Youtube:
https://www.youtube.com/watch?v=itl0-MKut3o
Or if you prefer you can watch it here:
We look forward to seeing you there :)
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Trouble understanding and accessing styles
CD3 Bitmap A Bogie is not an official Profantasy style. Its part of the Bogie's Mapping Objects installation and relies on you also having CD3 installed. From the screen shots you are showing us it seems you might not have CD3.
The answer to the second question is yes you can assign more catalogue files to each button in a map if you want to. Remy shows how to do it here.
If you want to examine the contents of any catalogue file you have open you can right click over the symbols pane to open it up across the window. Right click again to close that view.
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[WIP] - King's Shire - critique sought.
I showed all the sheets and hid all layers except the MAP BORDER on the Area Map and discovered there were 6 entities there. One was a screen. That's the white thing that goes around the outside of the map, and it belongs on the SCREEN layer, not the MAP BORDER.
I put it on the SCREEN layer, but that still left 5 entities on the MAP BORDER layer. However, these were all either lines or polygons with exactly the same extent, so I deleted all of them and replaced them with a single black hollow rectangle of exactly the same extent using the snap grid. It's possible that you may have accidentally copied pieces of the original MAP BORDER while you were working on the map. To prevent this happening I have frozen both those layers with everything in the right place.
Try exporting this version:
On the Winholme map I found the green lines demarking the MAP BORDER on the MAP BORDER layer were outside the extent for some reason. Not sure how that might have happened, but I have moved them back into place using the node edit tool with ATTACH turned on to snap them to the actual corners.
Try exporting this one:
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[WIP] Trying to design a barrel roof
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MY MUNDI IS READY!
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Live Mapping: Modern Journeys (with Custom Symbols)
Hi everyone!
This week Ralf is back to Live Mapping - trying to relieve his German "Fernweh" by drawing a Modern Journeys map, while also showing how to use some trickery with custom symbols.
Come watch it on Youtube here:
https://www.youtube.com/watch?v=gSJwUzMQsTU
Or you can watch it here on the forum:
If you join the Live Chat we will be asking for requests for future live mapping sessions near the end of the stream.
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Live Mapping: Modern Journeys (with Custom Symbols)
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Shallow waters for an Inner Sea?
Thanks.
Ok, this is really quite easy to set up because you've only just started the map and there's nothing else on it but sea, land and this massive lake.
The first thing I did was hide the COASTLINE sheet.
Then I used the change properties tool to move the lake polygon to the LAND sheet, and convert it to a solid fill of the colour 6, which is magenta. I also added a Color Key sheet effect to the LAND sheet, using the same default colour number 6 as the knock out color.
Then I reshowed the COASTLINE sheet and hit apply.
If this is what you want (above), here is the modified FCW.
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Accessing the Trace Command
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Live Mapping: Real-World Vector Data
Hi everyone! :D
In response to the Live Mapping requests we recieved from our mappers, this week Ralf will be taking a look at using vector data from real-world maps in CC3+.
Come and join in the live chat on Youtube live here:
https://www.youtube.com/watch?v=25wnZscqnm8
Or watch it here on the forum, though there is no live chat here.



