Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,418
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,163
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
-
Al Shammar - Cities of Schley fortified oasis
That's a beautiful map :)
If you are having issues casting that cliff shadow using a line, where lines tend to cast that intermittent stripy shadow, the alternative is to make the line thicker, or to draw the shape of the shadow as a solid black polygon on a separate sheet, using the existing effect shadow as a guide. Then add a small blur effect, and a Blend Mode set to Multiply or overlay, with a low opacity - around 15% for multiply, but more for overlay.
-
Live Mapping: Monthly Symbols - Battlemaps
Hi Everyone :)
Tomorrow, the Live Mapping session will have Ralf showing us the first of the new monthly symbols by Mike Schley, expanding his beautiful Dungeons of Schley style. (SS4)
Watch it here...
Or join in the live chat on YouTube here: https://www.youtube.com/watch?v=8OfqiDTVyTc
-
Forest Lair
-
Despite my best efforts, I CANNOT go back to main view from expanded view of symbol categories
-
[WIP] Bā Dà Chéng Shì
-
[WIP] Bā Dà Chéng Shì
-
Where can I find palm trees and beach items?
Oh I think those are palm tree tops, which are isometric and meant for creating forests where the trunks wouldn't be visible, but I've seen other top view maps use them a bit like bent over palms. I'm not sure they would really work as far as resolution goes either, since you would have to enlarge them beyond the limit where rasterization would occur to be a realistic size for a dungeon map.
-
[WIP] August Mapping Competition -- The Blue Rose Tavern
-
[WIP] August Mapping Competition -- Vertshusen Distillery
If you rotate an ordinary polygon the fill stays put.
You can make the fill rotate with the polygon by making it an aligned fill. If that is what you want it to do, hide all the sheets but the FLOORS sheet and right click the polygon tool. Pick "Shaded Polygon, Angle by Edge", and click the edge of the polygon you want the fill to align to. This is like the shading on a house roof, so to take out the pitch information that shades it darker or lighter depending on which way it is 'facing', type EDITSHADING, hit Enter, and pick the shaded polygon floor. Then in the dialog that appears check the "Shade only copy" checkbox and ok it.
-
Humble Bundle 2022 - Contents?



