Avatar

Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,123
Last Active
Roles
Member, ProFantasy
Points
9,982
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • I Lost My Screen Border that Hides Symbols and Land/Terrain Fills

    Is it just that you want the screen back?

    If so, here it is as far as I can tell where you want it. I've had to assume a few things based on the straight lines at the edges of your map. I have also drawn it a reasonable width, rather than the extreme width that would be required to completely cover the land part that protrudes in the north. You can use the move node tool to adjust the screen polygon on that side if you wish.

    I noticed that the sheet order was a little mixed up, which may cause you a few problems as you progress. The SCREEN should really be right down at the bottom of the list or near enough to it, since it is intended to block the view of protruding symbols and fills. But since I don't know what you want to do with this map I have left it to you to move it.


    FarsightX3
  • A Quick B&W Village

    It's probably more than a basic map. You've considered quite a lot of things a lot more carefully than you would for a sketch map. The plan of the village is realistic, and you've thought about where there might be single trees or avenues of trees instead of just blocking them down and leaving it. You've even considered that the main road might be older than the smaller roads and be more jiggly as a result of time and various deviations to the original course.

    If I have any suggestions it would only be that the river banks would probably be less jiggly where it's narrower, since the water will flow faster there and tend to erode in a straighter line - unless there are huge boulders causing those jiggled edges to it's channel.

    roflo1
  • Crypt

    Another lovely map, Ricko :)

    You can limit the extent of the grid by adding a Color Key effect on the GRID sheet and drawing a polygon of magenta over the bits you don't want, or you can hide everything except the GRID and FLOORS sheets and use the floor to trim all the grid lines.

    Ricko
  • Crypt

    Of course I can :)

    Which style did you start with? Is it SS4?

    Ricko
  • Crypt

    You're very welcome, Ricko :)

    Love the map!

    Ricko
  • Sci-fi / ALIEN resources

    You can draw your own quite easily in any bitmap app. GIMP and Krita are free. I use Affinity Photo and Designer myself, rather than paying rental for PS.

    Importing them and making your own symbol catalogues is really easy. Remy has done a series of videos covering this here:

    https://www.youtube.com/playlist?list=PLulP-cGMLxw4qTpXfilRHgbDUg8WvrEX2

    kalt_null
  • Community Atlas - Forlorn Archipelago - Poncegraf Village - Church

    Remy - please can we have a 'groan' button?

    LOL!

    JimP[Deleted User]
  • Difficulty with choosing what terrain type to put where on my map (Overland Mike Schley style)

    You're welcome :)

    If its a plain, its a plain. Don't be afraid to map it as it is. There are plenty of symbol assets in this style to add points of interest across that vast plain. Spend some time looking through the symbols and picking out things you could add to a plain. Maybe paste them somewhere out of the way in the ocean or outside the map so you don't forget what they were or where they were. It's easy enough just to move them into position later, or to delete them if you change your mind.

    Have you downloaded and installed the free monthly content for Mike Schley overland? This style is still growing. If you haven't, you will find the single download file listed under CC3+ on your downloads tab when you log into your account.

    PapaJohns57
  • Al Shammar - Cities of Schley fortified oasis

    That's a beautiful map :)

    If you are having issues casting that cliff shadow using a line, where lines tend to cast that intermittent stripy shadow, the alternative is to make the line thicker, or to draw the shape of the shadow as a solid black polygon on a separate sheet, using the existing effect shadow as a guide. Then add a small blur effect, and a Blend Mode set to Multiply or overlay, with a low opacity - around 15% for multiply, but more for overlay.

    JimPEukalyptusNow
  • Live Mapping: Monthly Symbols - Battlemaps

    Hi Everyone :)

    Tomorrow, the Live Mapping session will have Ralf showing us the first of the new monthly symbols by Mike Schley, expanding his beautiful Dungeons of Schley style. (SS4)

    Watch it here...

    Or join in the live chat on YouTube here: https://www.youtube.com/watch?v=8OfqiDTVyTc

    [Deleted User]JimP