Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,008
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,874
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
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- 27
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Live Mapping: Marine Dungeons
Hi Everyone :)
In this week's Live Mapping session (Thursday 8 July) Ralf has invited us all to: "...get (at least) our feet wet with the latest Annual issue..."
All are welcome to come along and watch - maybe comment and ask questions if you want to know more.
Just click the video link above and follow the bottom right hand corner link to the YouTube page to book a reminder (it vanishes pretty fast so be quick with that second click).
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Help adding the monthly content to existing map!
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WIP Tropical Area on My World
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Any Oriental style symbol sets out there? (CC3+)
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Making streets (what am I doing wrong?)
This is part of a Live Mapping session demonstrating the Ryecroft Town annual issue, but the Street tool works the same in any style.
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Understanding impact of changes and related saves
Drawing tools are part of the style template, so saving a modified tool will cause that tool to stay saved that way. It is better to pick the tool you want to change and then press the New button. A new tool with the same qualities as the one you wanted to modify will be created, and you can name it as you see fit. When you modify this new tool and save it, the tool will be saved alongside the other tools in that style, but it won't alter any of the tools that came with the style.
Similarly, if you get into modifying the textures and symbols of a style it is better to copy them and rename them as your own variations before you work on them.
Edit: Ninjad by a much better answer from Remy :)
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Live Mapping: Modern Cities
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Is there a discord? Also struggling with this awful controls, especially when it comes to floors
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CA style development - "Darklands City" (issues for September and December 2021)
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Problem with lighting
This looks like an issue with the Maximum Pixels Per Pass.
If the image resolution is quite large the rendering engine makes more than one pass to render the whole image. There is a percentage overlap but this may not always be enough to capture the source of a light that lies just outside the edge of the current pass. That means the pass may be calculated much darker than it should be.
Type EXPORTSETMPPP and hit the Enter key. In the command line you will probably see the number 4 million. Type 40 million (without any commas) and hit Enter again. Then try to export your map again.






