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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,122
Last Active
Roles
Member, ProFantasy
Points
9,982
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Birdseye Continental - style development thread

    The first real export - just to see what everything looks like so far. No forests yet, and no room for the badlands texture I made, but the rest of the textures are there.

    I've changed the name of this thread to reflect the new name of the style - "Birdseye Continental". This is a continental scale style, rather than a regional scale overland. It's possible that I could do a sister style to this one, most likely called Birdseye Regional.

    Don Anderson Jr.RickoC.C. CharronCalibreGlitch
  • Birdseye Continental - style development thread

    This should give a better idea of the style I imagined. Since I've nearly finished with the textures I'll complete that job before I do any symbols.

    The brownish-reddish grass texture marks a mountain chain that currently has no mountains.


    Royal ScribeQuentenCalibreScottAEdE
  • Birdseye Continental - style development thread

    It's only a low res screen shot. Here's a closer look.


    Royal Scribe
  • Creating large cities without crashing

    I also use the mouse wheel a lot, even though it's actually slower than the zoom tools.

    However, I was trying your map with the mouse wheel and still couldn't crash it.

    I'm hoping that one of the others will try it and be able to reproduce the crash, but since it's New Year's Day it might be a while before anyone else tries.

    RedKestrel
  • Creating large cities without crashing

    You have to choose whether you want to group buildings according to where they are, or what they are. My preference is for where, rather than what, since it's easier to avoid putting things on top of one another if you have all the buildings in the block you are working on visible.

    Royal Scribe