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Loopysue

Loopysue

About

Username
Loopysue
Joined
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Roles
Member, ProFantasy
Points
10,037
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
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27

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  • Grimdark Fantasy (renamed "Darklands") - development thread

    Sometimes there are second parts for the same style, like there was for the Spectrum Overland style I did last year, but it is less common for there to be an overland/dungeon style pair.

    There's a scale between those two things anyway - city scale. Going straight from Overland to Dungeon scale while completely missing out City scale doesn't make sense. And since doing 3 issues of 12 in exactly the same overall style would mean dedicating 1/4 of the entire annual to just one basic style (which not everyone will be interested in) this is very unlikely to happen.

    However, if enough people show an interest in a grimdark dungeon style and can show me what this actually means... There was never really an actual style for Grimdark as far as I am aware, but only a sense of atmosphere... that could be something that might appear at some point in time.

    ...

    I had an idea for a compass I thought you all might like


    Fersus[Deleted User]Wyvern
  • [WIP] Fire/Ice Contest Dungeon

    I like the top one, but both look good :)

    Autumn Getty
  • Grimdark Fantasy (renamed "Darklands") - development thread

    @Fersus I think it will be published quite a bit sooner than that. At the moment the target date is April.

    @JulianDracos @Quenten It is quite interesting that two of you have commented on the pointy hills, where over in the FB Group no one has mentioned it yet. It seems to be a matter of personal taste.

    Fersus
  • [WIP] Post Station

    Maybe the solution is to use TRACED on one symbol, and then delete the symbol and make a new vector symbol from the tracing. Then you could make them as transparent as you like and use other effects on them too.

    Fersus
  • Grimdark Fantasy (renamed "Darklands") - development thread

    Thank you, both :)

    I tried rounder hills, but they jarred pretty badly with the extremely sharp mountains, so I made them more pointy to achieve a smoother transition. They grade to lower and smoother, so it is only the larger hills that have pointy bits.

    The style is deliberately slightly cartoonish ;)

    [Deleted User]