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Loopysue

Loopysue

About

Username
Loopysue
Joined
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10,416
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Roles
Member, ProFantasy
Points
10,163
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Perspectives 3 - Log Fort

    If it can be done that way, all good.

    Another thing you might consider is making seamless fills using your clumps of grass. I can show you how to do that if you like. I made all the seamless forest fills for my overland styles that way. First I made the symbols, and then I used them to make a seamless fill in CC3.

    pkfrye
  • Live Mapping: Cavern Maps

    Hi Everyone! :D

    This week, Ralf is resuming his journey through the first ever Cartographer's Annual (2007) by demonstrating the July issue - Cavern Maps.

    You are very welcome to come along and see how its done, and to ask questions and make suggestions/requests.

    [Deleted User]Wyvern
  • is this type of dungeon wall available ?

    We need a 'sad' or 'I care' response button!

    JimP[Deleted User]
  • Perspectives 3 - Log Fort

    Blender always want's more, no matter how much RAM you have. I have 32GB RAM, and Blender still groans at me. I think it may be more to do with the graphics card than the RAM.

    pkfrye
  • Perspectives 3 - Log Fort

    You don't do things by half!

    It's taken me a couple of years to get where I am with making seamless textures for overland, city and dungeon maps, which are relatively easy to do compared to Per. Some seamless textures are easier to make than others. It depends a lot on the scale of the objects in the pattern, and the overall size of the tile. So for example a 3000 px seamless tile stands a far better chance of looking ok than a 1000 px tile of the same kind of thing.

    I'm not sure I understand how you are going to use this texture over a large area if it doesn't tile.

    JimPpkfrye