Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,363
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,118
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Tabletop Wargames 2D Terrain with CC3+?
Pure gradients (setting up a fill in a polygon that shades from one colour to another straight across, radially, conically, etc) aren't currently possible in CC3, but you can use a large Bevel, Lighted effect on the crater sheet in combination with a crater shaped polygon of a solid colour, followed by a Blend Mode sheet effect set to overlay.
You will need to edit the effects and play with all the settings to get it just right for your particular map. These are the ones I used on a plain white circle of about 12 feet in diameter, though you can use any shape or size you like.
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Barbarian Lands
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[WIP] City of Accordo (Ferraris Style)
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Live Mapping: Fantasy Realms (Annual Vol 3)
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CC3+ Going back to the basics-Dungeon
It looks pretty good, though there do seem to be a few artefacts of something not quite right around that join between the cave and the rooms beyond it.
Check that you haven't doubled up on the walls anywhere. That is the most common cause for windows and doors not cutting the wall as expected. If there are two walls the door/window will only cut one of them and then be hidden by the other.
Use List from the Info menu on a piece of suspect wall to find out how many walls are really there.





