Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,962
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,850
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
- Badges
- 27
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Live Mapping: Handdrawn Fantasy - Bitmap vs Symbol Fills
This week, after we ran into technical problems during this video the first time around, Ralf will be giving it another try: We'll look at the latest free hand-drawn symbols and discuss bitmap versus symbol fills for larger terrain features.
Come along and join in the fun and the chat on Youtube live on the day here:
https://www.youtube.com/live/OAFdtdZ2dYI
Or watch it later on the forum here.
This thread isn't monitored during the show, but is the place to ask questions or make comments before or after it.
We look forward to seeing you all again :)
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Selling maps?
You seem to have some reasonably good maps in your galleries.
Have a really close look at other maps for sale in the same general category as yours. There are quite a few out there that aren't made by humans these days, but you can usually tell because AI doesn't recognise the difference between roads and rivers (just one of the more obvious examples). Once you've weeded out the AI stuff, look at the prices the human artists are setting for their work, the quality of the goods (size and resolution), and compare it with what you are offering.
The final price per copy is up to you to decide, and you might not gauge it right the first time. Better to be a little higher than too low, so you can drop the price if you don't sell anything. Once you've got it right, though, pricing the rest of your work after the first few will be a lot easier.
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Escarpment help needed
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Live Mapping - Dungeon Secrets.. Or Secret Dungeons?
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Looking for Advice with FT3+
To me, FT3 is a way to find and/or sculpt new worlds, rather than detail existing ones. It's quite a lot harder to use if you already have lots of ideas already set in concrete.
It might be easier to start this in Campaign Cartographer by creating a world sized map (each map unit is either a mile or a km), and drawing the predefined parts of the world as simple land shapes using the native land drawing tool. That way you can try out land shapes for the rest of your world relatively quickly, rather than sculpting and resculpting in FT3 several times over, which takes much longer.




