Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
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- Roles
- Member, ProFantasy
- Points
- 9,887
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
- Badges
- 27
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Splitting an entity with multiple continents into individual continents
The FT3 exports are what we call 'multipolies' and behave quite different to ordinary polygons. They are made up of ordinary polygons combined into a single entity.
There's an explode button on the left toolbar. Make sure you only have one sheet visible, as sometimes there are duplicated contours - for example contour zero and the coastline coincide with each other. Use Explode only once on that multipoly. Then you should be able to manipulate the continents properly.
Looking a little ahead of that exercise, FT3 exports frequently have way too many nodes to be practical in a CC3 map, so unless you exported from FT3 at a relatively low resolution the next logical step might be to use the SIMPLIFY keyboard command to weed out duplicated or very closely positioned nodes on all your continents. This will help a lot when you start to add more polygons to your map.
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Live Mapping: Hilltop Fort 1
Follow this link for the part 2 thread:
https://forum.profantasy.com/discussion/13550/live-mapping-hilltop-fort-2
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Live Mapping - Hilltop Fort 2
Hi everyone! :D
In this week's live mapping session Ralf will be continuing his hilltop fort project by adding the details of the courtyard and buildings on top of the hill. Join us in the chat of the live session here on YouTube:
https://www.youtube.com/watch?v=xDIhBc69LCc
Or if you prefer you can watch it right here:
Looking forward to seeing you all live :)
If you missed the first part you can watch it again here on YouTube: https://www.youtube.com/watch?v=Zc89lO0ODAc
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Live Mapping: Hilltop Fort 1
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Annual Issue 155 Supplementary Notes of One Day Worldbuilder



