Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 10,233
- Last Active
- Roles
- Member, ProFantasy
- Points
- 10,037
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
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- 27
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Unable to access styles on my system
It is unlikely the installer has put the files anywhere they shouldn't be, but if they have somehow ended up in the wrong place it is probably easier to try reinstalling that package.
I've never used that particular installer myself so I don't know if there's a repair option if you just run it again on top of itself (so to speak). Worth a try?
If a reinstall doesn't work please contact Tech Support through the form on the Support tab of your registration page (when you log on to your account on the main Profantasy website).
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Birdseye Continental - style development thread
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Birdseye Continental - style development thread
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Ricko's Questions
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Birdseye Continental - style development thread
Ah, no. They aren't filigree wonders, Quenten. Just carefully matched background textures. Here's the Arctic version without the map file, in an 'as-drawn' state - before exporting to png for CC3+. It just happens to be a really good match for the snow fill in CC. That's partly because it IS the snow fill, and partly because I've made it just the right amount darker and duller.
Map files shade fantastically, but they also make everything brighter and more vivid than the original.
I guess I'd better do a desert one as well...
@Rosemont_Line - Thank you :)
One of the reasons it's taking so long to make one mountain ridge is the hand drawn map file. If you look at the layers panel on the right you will see how much fiddling is involved. There is a way to export map files from FT3 and Wilbur, but I have found them to be too good - too detailed to work well. So I drew a grossly simplified one by hand, as if this was a house symbol, rather than a mountain.
I am hoping to get faster and tidier as I do more of them.
The smudge/smear tool leaves a lot to be desired in Affinity, or these would be smoother transitions ;)




