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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
9,965
Last Active
Roles
Member, ProFantasy
Points
9,852
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • WIP: ESTONISCH CONTINENT BIRDSEYE

    Looks like a good start Calibre :)

    Calibre
  • Monsen IR command Error Responses?

    No worries, Calibre. I was rather long-winded in the Mapping Guide.

    Calibre
  • CC4 Overland Development Thread

    Hand painted using a Wacom Intuos and Affinity Designer. It's not the same, but I do also have Rebelle 7. Unfortunately, Rebelle 7 doesn't allow seamless canvases, so the texture tiles would be a problem. Artrage (which I also have) does allow for seamless canvases, but I find the result less realistic than Rebelle.

    I will find a workflow.

    Virtual hand painting takes about the same time as messing around trying to do it other ways. It's all very much the same once you no longer use traditional materials.

    Autumn Getty
  • Can't find 1930s Travel Guides in Floorplans

    Ok, Ill report it to Ralf for you both.

    roflo1
  • CC4 Overland Development Thread

    Yes, I will be doing cliffs. The style should be about the same size, and the same range as the basic MS style without the free monthly stuff to start with.

    However, since I've only just finished rendering the full set of mountain and hill models from Blender, that may be a few weeks away yet. First I have to figure out the finer points of the style with the mountains as test guinea pigs. Should there be inking? Should they be generally darker or lighter at the top? How big should they be, and what exact colours should I use? Those kinds of questions. It takes several iterations and redrawing the same thing over and over till it's right. I expect you will all be really bored of seeing slightly different versions of the same few mountains before I'm satisfied they are good.

    And then I might dive straight into the structure symbols. One of the weak points of my overland styles is that they never have enough structure symbols, so I want to change that by moving them up the list of priorities because some of that weakness is due to the fact that they usually get left till last.

    Although... I might need to do the textures straight after the mountains to establish the colour scheme.

    CalibreRickoRoyal Scribe