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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,233
Last Active
Roles
Member, ProFantasy
Points
10,037
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • Help with lighting

    Thanks :)

    You will have to add the relevant sheet effects to make the lighting work properly. These are beautifully explained in Ralf's Lighted Dungeons Live Mapping session at about 17 minutes into the video (before that is more about how to draw the dungeon itself)



    Dakroflo1
  • Marine Dungeon - a Cartographer's Annual development thread

    Well, I'm still on course for a basic style here. It's been a lot of work for not much apparent change, but none of the fills will cause transparency acne in any of the others. I've also done quite a lot of work on the bare rocks. I'll be using them as the base for other more elaborate rocks with weed and barnacles, etc.


    [Deleted User]TheschabiJimPjmabbottRaikoCalibre
  • Mercator style world map of Jerion

    Hi Everyone :)

    Following on from Ralf's recent Live Mapping session covering the use of the Mercator style from the first ever Cartographer's Annual, I decided to take a couple of days break to make my own Mercator map.

    I hope you like it :)


    [Deleted User]RalfMonsenBlackYetiTheschabijmabbottShessarDoubleDoubleWeathermanSwedenDaltonSpenceand 2 others.
  • Marine Dungeon - a Cartographer's Annual development thread

    It's a pity you can't do it the way I do it in dreams. The water exists as air. The only way I can tell I'm underwater is the light, the ripples in the sky, and the creatures swimming past. Think Mars gravity, thick air you can fly through if you flap your arms, coral and kelp instead of grass and trees, and 'flocks' of fish flying past instead of birds.

    DoubleDoubleJimPLorelei
  • Ayreon

    It looks like an artefact that can happen sometimes if there are 2 nodes very close together. It will probably appear and disappear as you zoom in and out.

    The solution is to use the SIMPLIFY command to remove these problematic nodes.

    Type SIMPLIFY on your keyboard and hit Enter. Look at the command prompt and see the distance set by default. You can enter a new value, or just hit Return again to use that one. Then use the tool to simplify the coastline of the island the line is coming from.

    If you lose too much detail just hit the undo (CTRL+Z) and reduce the factor and try again.

    SilmenorOctorilla