Loopysue
Loopysue
About
- Username
- Loopysue
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- Member, ProFantasy
- Points
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- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
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Are gift certificates available?
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How to make maps like Aliens: Dark Descent
Ralf did an annual style that might suit with a little modification in the 2020 Cartographer's Annual, or you could work it out yourself using sheet effects and simple coloured polygons.
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MY MUNDI IS READY!
If you want ideas on how to map huge areas of forest you could try watching the last few Live Mapping sessions, where Ralf has very nearly completed his Mirkwood map. That's really dense forest as well.
The very general idea is to add the large are in patches and add little features such as thinly covered hills or larger than average trees here and there. Towards the end of the video Ralf uses Symbols in area as well as the standard forest drawing tools.
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An arcology dungeon
I think you have a positioning problem with the overlying sheets. The bevel looks fine, but the rest of the pyramid isn't lined up properly with it. They have to be squares that are exactly in the middle of each other all the way up.
I can't see a thing but a sea of red crosses in the drawing, but I can see the problem from the image you posted.
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Path along the coast
I like it, but in answer to your questions:
- For the border maybe just use a simple unaltered border of a fixed width - a line. Less complicated is clearer.
- The stairs look ok to me.
- If the shadows are on a sheet that are higher in the sheet list than the symbols the symbols will appear on top of it in the map.
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I'm finding the alginment of the deck texture more distracting than anything else.
If you right click the Polygon tool on the right and pick 'Shaded Polygon (Angle by Edge)', then pick the edge of the deck polygon that you want the fill to be aligned with you can make those planks line up with the ship.
The second step is then to cancel the 'roof shading' of those aligned polygons (that's why it went dark looking), which you can do by typing EDITSHADING on your keyboard and picking one of them. This dialog appears. All you have to do then is check the little box called 'Shade only copy' and hit OK






