Avatar

Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
10,122
Last Active
Roles
Member, ProFantasy
Points
9,982
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • [WIP] Greco-Roman Inspired Temple

    Another way to deal with redundancy like that is to add a couple more sheets with Edge Fade, Inner sheet effects on them and draw irregular patches of different grass textures on them.

    Royal Scribe
  • How do I fill an area?

    You can convert the line to a polygon using 'Path to Poly' in the right click menu of the Fractalise tool. It looks like you might have a line width greater than zero, which will form an open polygon. Use Change properties to set the line to zero width and pick your fill, sheet, and layer.

    JimProflo1
  • How do I stop lines from bitmap fills?

    I think Wyvern has the answer above. Draw the forest in smaller patches and increase the scale of the bitmap fill. You do that by opening the Fill Style Properties dialog (click the status bar where you see "FS:...."), pick the Bitmap Files tab, then find the fill you want to scale up in the dropdown box. The scale in the hieght and width boxes is in map units, whether that happens to be feet or metres.

    Don't scale the fills up too much or you will end up with pixelation, which is where the fill shows it's pixels as squares.

    JimP
  • WIP: Ruined Temple (transparency acne problem)

    There is a pink glow on the SYMBOLS CLIFF sheet. I've hidden it in this screen shot.


    JimPRoyal ScribeAleD
  • Slow down with custom made symbols.

    The main thing that slows CC3 down is the number of nodes, whether that is in an enormously intricate coastline, or a highly precises vector drawing of a tree used lots of times over the map.

    The alternative to using lots of vector symbols is to create a png bitmap symbol of the same thing and use that instead.

    C.C. Charron