Loopysue
Loopysue
About
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- Loopysue
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- Sue Daniel (aka 'Mouse')
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FT3 Views
Do you mean this route?
If so, then yes - you are correct about the 1:1 thing.
However, if you just use the View to get to the right place in the map and then use Save as Campaign Cartographer file
You should get the correct area.
Thanks for raising this issue. I wasn't aware of it till you mentioned it.
EDIT: Incidentally, if you change the shape of the FT window the exported map (as long as you do it from the File menu) will be whatever proportion you have set the window to.
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Map will not render as an image file (PNG, JPG, BMP)
Thank you :)
I have a semi standard list of things to check. It may or may not be helpful for others. The order in which I do things depends on what's going wrong.
- What's on the MAP BORDER layer (there should only ever be a rectangle around the outside edge of the map), and does it accurately follow the outside edge of the map.
- Is the MERGE layer hidden, and is there anything on it (there shouldn't be). The MERGE layer should never be active or hidden.
- Are there any hidden or frozen layers/sheets, and what order are the sheets in.
I use Info a lot to find out what sheet and layer things are on and how many nodes they have or if there are identical duplicates, and I sometimes do really strange things like zoom to extents and pretend to delete everything just to find that symbol or node that is a million miles outside the map and causing zoom to extents problems.
There are a lot more things I do, but most common problems show up by the time I've done these few things.
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Map will not render as an image file (PNG, JPG, BMP)
Thank you :)
I think they both have at least this one thing in common.
The only entity on the MAP BORDER layer is a single vertical line on the right side of the Ground Floor map.
I had the same export to image problem as you did until I deleted that line. Then I got this. Looks like I don't have the font you used, so it's defaulting to some kind of system font.
These are the export settings I used, if you are interested.
I recommend you delete that one line on the MAP BORDER layer and try one of the rectangular image export types, so you can define the area you want exported by clicking the corners of that area. If you show the snap grid and activate SNAP you will then be able to reliably export the same area again if you wish.
Here is your second map with that line deleted.
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Hex Crawl Test
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Live Mapping: Roof Shading
You're welcome :)
There are a couple of other tips you might want to bear in mind that I don't think were mentioned in the live stream.
The biggest one is about the tone of the colours in the image part of the symbol. If you look at the PF assets you will see that the majority of roofs have mid tone colours. These work best with map files since the shading and highlighting will never take the colour past 0,0,0 (black), or 255, 255, 255 (white). Where there are black lines, such as the ink lines in the SS5 roof images, it's best to erase the map file to prevent strange side effects in the finished symbol. Ralf demonstrated how to do this using a selection mask in the video. The point of mentioning it again here is to say that very dark or very light roof images won't necessarily look as fabulous as you thought they would.
Another reasonably important tip is to try and give the image reasonably sharp edges if you can at the resolution you create them. This will reduce the likelihood of any ghosting around the edges in your maps.


