EdE
EdE
About
- Username
- EdE
- Joined
- Visits
- 551
- Last Active
- Roles
- Member, Betatester
- Points
- 536
- Birthday
- February 5, 1965
- Location
- Ohio, USA
- Real Name
- Ed Elce
- Rank
- Surveyor
- Badges
- 5
Reactions
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Garden of Shrines
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The Gorgon's Head: A beer hall where gnomes get their own room
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WIP Crofton - Darklands Cities and Shassar Tutorials
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An ambush site - Forest Trails Style
I really like the latest materials that we are receiving through the Annuals this year. My players appreciate the variety and options I can incorporate into maps. The maps also to drop into VTT's relatively easily. This one is call Dead Tree Fork, although Otter Hollow was a close second.
Constructive criticism is always appreciated
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Another little battle map
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Small dungeon using DD3 Colour and some extras
The party has seen most of this, and should wrap it up monday night. Hopefully they won't log in to the forum and see the rooms they missed ;-) Including the two secret temple levels. Some of the textures are from PBE Games.
I had some issues integrating the stone stairs from Creepy crypts on the library level. I tried a few different transitions but nothing really gave me what I wanted. Any thoughts would be appreciated.
Enjoy
The Library
The Tombs
Earth Temple
Water Temple
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WIP Ryecroft Town
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WIP Inside a giant tree
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Gurgen's Rock - Mining outpost
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WIP Wel's Shamble - A small rural village
The JPEG didn't render too cleanly but it's getting there, the cobblestones really stand out in places. Anyone have a way to mitigate this sort of effect? Change scale or resolution?
The village started out as a mess, thus Wel's Shamble, but has become a much more organized settlement as control of the surrounding lands was taken up by the dominant religion of the region.
The sunken corrals in front of the docks are trying to convey aquaculture, specifically farming pearls from oysters. Any thoughts on how to approach drawing an aquaculture "farm" differently?















