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Wyvern

Wyvern

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Wyvern
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  • WIP Tropical Area on My World

    The edge striping makes an interesting feature on the map, but it is much too dominant - compare with the mountain sizes, for instance. I've not done much experimenting with this kind of striping, but I'd suggest reducing the number and visual strength/density if you decide to retain the effect.

    Autumn Getty
  • WIP: Fane of the Swamp People...

    Is the structure intended to be open to the air, or is it meant to have a roof? The internal shadows work nicely for the first option, but not the second (internal wall shadows are too strong). Also, the interior doors appear to have no shadows.

    As this isn't a dungeon, some of the structural features don't work too well. The two enclosed spaces without access-ways need rethinking, as do some of the wall-narrowings where there are doors. They're both abnormal constructions because they're wasting building stone unnecessarily. Now you might say that the layout has to be this way for religious reasons, which would be fine, though in reality, things like the enclosed areas would end up with at least some rubble in them, and a lot of plants growing there, unless someone goes in very regularly to clean them out. By climbing over the roof or along the walltops, down and back, lugging everything they've cleared away with them. So not a popular job then...

    The group of trees seems oddly lonely, unless there's some specific reason why there are so few in just one spot. In a swamp setting, that really wouldn't be likely, again, unless someone's deliberately, and very regularly, clearing the other greenery away.

    jmabbott
  • WIP: Fane of the Swamp People...

    Great-looking map now! Do we also get the Undercroft map at some stage?

    Probably too late, but that's a big kitchen for just four people - three acolytes and one high priest, counting the beds. As there isn't a refectory-equivalent, maybe there should be some chairs and a dining table in the kitchen as well? And maybe also a door to the outside, as the route in means bringing all the food through the chapel.

    Not sure about the off-axis Great Frog statue in the chapel alcove, given such things tend to be the focus of worship, not quite so tucked-away.

    Maybe switch the secret treasury entrance to the passage nearer the high priest's chamber, rather than in the too-accessible chapel?

    And what do the folks here do for lighting (no windows)?

    JimP
  • WIP: Fane of the Swamp People...

    So disappointed not to see a kitchen garden as well ๐Ÿ˜๐Ÿ˜‰

    Hope they have good damp-proofing on the Undercroft (swamp, and all...) ๐Ÿธ

    [Deleted User]
  • Yet Another Wargame Map set in ...

    You make some good points Mike. I must admit, I never thought hex map boardgames worked all that well for tactical-level wargames, where I always felt using models and miniatures on a physical tabletop was much more useful and instructive as an attempt at simulating something of the realities. All the board wargames I still own, and occasionally play (not sure how I found the time when I was younger; never seem to have enough now!), were of a far more strategic level (so where a single turn is always at least a day, for those less familiar, and the ground scale is matchingly large).

    mike robel
  • Community Atlas: Errynor - Shark Bridge

    Thanks very much folks!

    JimP
  • Community Atlas: Errynor - Shark Bridge

    Thanks very much Sue!

    And also Remy for getting them into the Atlas so quickly!

    [Deleted User]
  • Install Order?

    Indeed, welcome back Scott!

    Good luck with the reinstall...๐Ÿ–ฅ๏ธโ˜€๏ธโŒจ๏ธ๐ŸŒ™๐Ÿ•ฐ๏ธ๐Ÿ˜ด

    ScottA
  • Help with Traced Command

    If what you're trying to do is create a doughnut shape - something like a circle with a more or less circular hole in the floor of the overall shape - it would almost certainly be easier to create that using the Multipoly command in CC3+ than what I think you're describing here.

    The fact you've created something in GIMP you're now trying to trace suggests what you're trying to do may be a lot more complex than that, but as Sue said, without some graphics of what you've done and what you're hoping to achieve, we're just guessing in the dark, unfortunately.

    JulianDracos
  • Mappa Imperium

    It's an interesting idea to turn it into a game, rather than simply being a mapping or world creation tool - as there are a number of those already freely available online, of course, aside from more that are paid-for products. Not that that would stop anyone from using such tools similarly in return as collaborative games, naturally!

    Lillhans